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  1. CFG Generator
  2. Qwerty's Hammer Kit (QHK)
  3. Prefab Pack v1
  4. Super Half-Life Tools 3.9
  5. Sven Coop Config Generator!
  6. Half-Life Nightwatch Textures released
  7. Movable Sentry Turrets
  8. Post Your Textures~
  9. BrushGen
  10. I'll just leave this here... (RMF collection)
  11. HL Texture Tools
  12. [Tool] Half-Life WAD Configuration Manager
  13. Advanced Mounted Guns
  14. Scifi-Textures ! :)
  15. Pushable Jump Pads
  16. Mobile Resupply Base
  17. Mobile Teleporters
  18. Export .map with floating point coordinates
  19. Hezus RMF Source Pack
  20. About This Forum
  21. Some high quality combat ambience
  22. Some Rebecca Black (CAUSE BLACK IS RESPEKT YO) loops
  23. Overheat and other func_tank tricks
  24. Countdown w/ Segmented Display
  25. Nems batch compiler vlucazns setting file!
  26. HL OpFor SP Portal Source
  27. Sources for turretfortress, toadsnatch, jumpers, dsn2
  28. [WAD] Developer Textures
  29. Countdown timer with game_text
  30. [Sounds] JPolito's Ambience Collection
  31. List of Mapping Resource Websites
  32. [Sounds] Starship Troopers Voice Acting
  33. [Images] Map Thread Progress Bars
  34. [Voice Acting] Requests Taken Here~
  35. New Hammer 3.5.2
  36. [GFX] Various Skyboxes
  37. [Maps] Best HLDM maps packs
  38. Update Valve Hammer Editor 3.5 with 3 different compilers...
  39. Caution your Display Driver AMD Radeon HD same bug with fog / shadow effect...
  40. TriangleBrushes [Prefabs]
  41. Share map's resources easily using 7Zip
  42. Tutorial - Model Limit and Mcache
  43. trimesh (displacement) for hammer 3.5
  44. Question: Custom Half-Life Tools written by Java?
  45. Newest Hammer 3.5.3
  46. CS 1.6 / HL1 MazeGenTool
  47. WAD textures
  48. RMF & map source dump
  49. FLRGen - folder based .res generator
  50. Sledge - A GoldSRC map editor
  51. Jackhammer Editor
  52. [Prefab] TA CTF/PvP Plugin & ctf_warforts source
  53. Half-Life Vehicle Prefabs
  54. Basic Wads (halflife.wad,liquids.wad,decals-xeno-zhlt-submerged+addons) (40mb zip)
  55. RESGen for Sven Co-op (incl. RFA file)
  56. Detail Texture Pack (20 types)
  57. [Request] AWP Scope sprite
  58. Controlled Dithering Technique
  59. Banan's FGD for Jackhammer- models, sprites, impovements e.t.c.
  60. [Prefab] Counters (Time, Death and Frags)
  61. Adobe CS2 Photoshop for Free (and other adobe products from the CS2 line)
  62. bm_sts mapsource
  63. BSPEdit V1.7
  64. resguy
  65. GoldSrc Multi-tool extractor
  66. The Big List Of Current GoldSrc Modding Links
  67. Plan Shape Mesh Constructor and Texturizer
  68. [RMF] 16vias and uboa argentino map sources.
  69. [Prefab] Digital & Analog Clock
  70. [Prefab] HD M1A1 Tank & 50. Cal - Drives and shoots!
  71. [Prefab] HD M2A1 Bradley APC
  72. [Prefab] Multivote system
  73. [Prefab] HD M923 5t 6x6 Truck
  74. [Prefab] Lights (+custom glow sprites)
  75. [Entity Prefab] Player/Monster Balance
  76. [Entity Prefab] Global monster health/player balance
  77. With Wine 64Bit under Linux ( x64 Bit ) Distro - Linux and MacOS Only
  78. [Tool] Map2Curve - Generating arcs out of map files
  79. RAD Lights for HL.wad [+prefabs]