- CFG Generator
- Qwerty's Hammer Kit (QHK)
- Prefab Pack v1
- Super Half-Life Tools 3.9
- Sven Coop Config Generator!
- Half-Life Nightwatch Textures released
- Movable Sentry Turrets
- Post Your Textures~
- BrushGen
- I'll just leave this here... (RMF collection)
- HL Texture Tools
- [Tool] Half-Life WAD Configuration Manager
- Advanced Mounted Guns
- Scifi-Textures ! :)
- Pushable Jump Pads
- Mobile Resupply Base
- Mobile Teleporters
- Export .map with floating point coordinates
- Hezus RMF Source Pack
- About This Forum
- Some high quality combat ambience
- Some Rebecca Black (CAUSE BLACK IS RESPEKT YO) loops
- Overheat and other func_tank tricks
- Countdown w/ Segmented Display
- Nems batch compiler vlucazns setting file!
- HL OpFor SP Portal Source
- Sources for turretfortress, toadsnatch, jumpers, dsn2
- [WAD] Developer Textures
- Countdown timer with game_text
- [Sounds] JPolito's Ambience Collection
- List of Mapping Resource Websites
- [Sounds] Starship Troopers Voice Acting
- [Images] Map Thread Progress Bars
- [Voice Acting] Requests Taken Here~
- New Hammer 3.5.2
- [GFX] Various Skyboxes
- [Maps] Best HLDM maps packs
- Update Valve Hammer Editor 3.5 with 3 different compilers...
- Caution your Display Driver AMD Radeon HD same bug with fog / shadow effect...
- TriangleBrushes [Prefabs]
- Share map's resources easily using 7Zip
- Tutorial - Model Limit and Mcache
- trimesh (displacement) for hammer 3.5
- Question: Custom Half-Life Tools written by Java?
- Newest Hammer 3.5.3
- CS 1.6 / HL1 MazeGenTool
- WAD textures
- RMF & map source dump
- FLRGen - folder based .res generator
- Sledge - A GoldSRC map editor
- Jackhammer Editor
- [Prefab] TA CTF/PvP Plugin & ctf_warforts source
- Half-Life Vehicle Prefabs
- Basic Wads (halflife.wad,liquids.wad,decals-xeno-zhlt-submerged+addons) (40mb zip)
- RESGen for Sven Co-op (incl. RFA file)
- Detail Texture Pack (20 types)
- [Request] AWP Scope sprite
- Controlled Dithering Technique
- Banan's FGD for Jackhammer- models, sprites, impovements e.t.c.
- [Prefab] Counters (Time, Death and Frags)
- Adobe CS2 Photoshop for Free (and other adobe products from the CS2 line)
- bm_sts mapsource
- BSPEdit V1.7
- resguy
- GoldSrc Multi-tool extractor
- The Big List Of Current GoldSrc Modding Links
- Plan Shape Mesh Constructor and Texturizer
- [RMF] 16vias and uboa argentino map sources.
- [Prefab] Digital & Analog Clock
- [Prefab] HD M1A1 Tank & 50. Cal - Drives and shoots!
- [Prefab] HD M2A1 Bradley APC
- [Prefab] Multivote system
- [Prefab] HD M923 5t 6x6 Truck
- [Prefab] Lights (+custom glow sprites)
- [Entity Prefab] Player/Monster Balance
- [Entity Prefab] Global monster health/player balance
- With Wine 64Bit under Linux ( x64 Bit ) Distro - Linux and MacOS Only
- [Tool] Map2Curve - Generating arcs out of map files
- RAD Lights for HL.wad [+prefabs]
- [Prefab] Half-Life Train remake