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  1. Downloads & Changelogs
  2. [ARCHIVE] Custom ZHLT by vluzacn
  3. Read this before posting!
  4. Grid Problem
  5. VHLT support parameter -dscale?
  6. Problem with girdhack.cpp for Visual Studio 2008 :(
  7. Warning: Colinear portal @
  8. Invalid assume message
  9. MAX_MAP_MARKSURFACES
  10. Key Length Limitation (nit-pick) [Key length > MAX_KEY]
  11. Pitch black room with fully visible brushes in it
  12. "light" entity, no light or brightness at all
  13. func_detail and visleafs
  14. Error: File Read Failure
  15. Error: Wad configuration: '-wadcfgfile' conflicts with '-wadconfig'.
  16. Incress max distance limit was free because it is not -/+16384 - just -/+30720
  17. Vluzacn's ZHLT v31 Update
  18. 64-bit version is available now (not stable)
  19. -chop
  20. func_detail
  21. Vluzacn's ZHLT v33 Update
  22. Strange light "bleeding"
  23. Pitch black map
  24. [V33] Sky light duplication directly below the sky brush
  25. func_detail
  26. collision and shadow problems
  27. Command: Copy file - Access is denied
  28. [Feature request] Multiple texture light values for the same texture
  29. Whats the deal with onlyents?
  30. Non solid sky
  31. func_detail VIS
  32. Bad RGB spots in some patches
  33. zhlt_usemodel
  34. Map either pitch black or 188 brightness
  35. Problem with BSP was stopped after "Solid BSP 0"
  36. Vluzacn's ZHLT v34 Update
  37. Vluzacn's tools seem to be forcing "-texdata 8192", I need texdata to be set higher
  38. Env_environment affects only models.
  39. Solid SKY
  40. Transparent texture shadows
  41. func_wall render bug
  42. specular reflections
  43. Oh no textures see like hidden if VHLT compiles not completed yet :(
  44. Compile question
  45. Distribution of VHLT with J.A.C.K. (Jackhammer)
  46. Modified version of VHLT 34
  47. Problem with zhlt_copylight - I don't understand that.
  48. Hardware acceleration?
  49. Clip economy is off by default in Steam Sven Coop SDK
  50. Question with func_detail and rendermode?
  51. amckerns v34 Branch
  52. Compile completed, but no bsp file?
  53. Suggestion - basic texture color manipulation