PDA

View Full Version : Mapping



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 [13] 14

  1. Soo many questions
  2. A good program for compiling .bsp to .map?
  3. They Hunger .RMF/.MAP Files
  4. [Pedido] Tutorial 2 botones ( two buttons)
  5. Fading lights.
  6. hlbsp/hlvis/hlrad has stopped working?
  7. flyer_flock wont appear
  8. monstermaker - monster displayname and bloodcolor needed ;_;
  9. Need help for making scrolling background!!!
  10. Issues selecting things in 3D view
  11. Model replacement problem
  12. Problem with func_tracktrain
  13. Outdoor of -/+8192 Max range - works under Sven Coop fine...
  14. Problem With Map Lights
  15. Make a tunnel through maps for sven coop
  16. Fatal Error... 'Mod_NumForName: 0.5 Not found'
  17. [HELP] Make movable button with elevator
  18. Problem Woth Tigger_auto
  19. speaker not working
  20. Need a manual
  21. Problem with rander mode
  22. Sc_atack_zombie - Preview - First Level
  23. Need a toturial !!!
  24. How can i make a NPC random spawning point
  25. Valve hammer has stopped working ....
  26. Sven Co-op 4.8 Create command
  27. CFG questions
  28. Map transition
  29. trigger_hurt question
  30. Players are unable to move at the beginning of the map
  31. Need help and/or suggestions with clipnodes
  32. trigger_createentity with flags?
  33. making bullet weapons gib NPCs, any proper way?
  34. Killtargeting weapons
  35. New Kyper Kuutio ripent
  36. Question: func_breakables being repaired to trigger something?
  37. [Help] Advanced Triggerwork
  38. Trigger something when a monster is being seen?
  39. Trigger_changemodel on player models
  40. Some standard maps [crash, glitches and performance issues]
  41. What entity gets triggered first? (question for devs/coders)
  42. Adding keyvalues and stuff into multi_manager mid-game
  43. HLEntities and Quark
  44. Player spawnpoint entity?
  45. Remove falldamage completely?
  46. New Sven Co-op Mapping Site
  47. Problem with texture.
  48. How to make deathless NPC?
  49. Removing embedded textures from .bsp file
  50. How do you compile and is there a shortcut to start SC with your map?
  51. Complete Sven Co-op Sprites List (Visual Gallery)
  52. Render FX problem
  53. Problem with game_player_equip [CS 1.6]
  54. Need help with multiple triggers!
  55. Help me!
  56. I need a little help with custom scripted_sentences...
  57. Are there levels of player versus player mode?
  58. Everything has a coplanar plane (opposing force)
  59. A few questions I need help with!
  60. Need help with multi_manager
  61. BAD Tutorial / Golden Video
  62. Question copyvalue
  63. Questions about svencoop entities
  64. Lowering faces in a complicated surface.
  65. How many detail textures can I use in a single map
  66. Player in no-solid mode.
  67. Some questions about mapping
  68. The Max Active Entity Limit and Hints.
  69. Crash when Spawning to much Monsters ?
  70. Env_beam
  71. Giving func_button property to a model?
  72. Muddy/turbid water
  73. LF Help with hammer editor
  74. Valve Hammer Editor Error. Help
  75. A Mapping Question
  76. Having an issue with Func_tracktrain
  77. Questions Thread:
  78. Weekly mapping sprint
  79. Changing players maxspeed
  80. ???
  81. How hulls work
  82. Game Crashing With Adv Class Trigger_Relay and Trigger_Changevalue
  83. How to make the HUD bigger?
  84. Rotating ammos/items
  85. Is there a way to give a player (or everybody) GOD for a short time
  86. [CS] Master for func_button
  87. Texture sounds
  88. Mapping in 2015
  89. Weekly Mapping Sprint, Mk II
  90. Mother 3 Map Idea
  91. Dimension of Units and Meters from in-game and in reality
  92. What should I map[MAP]? [will make 1 room/area daily based off your suggestions]
  93. Transparent walls are too bright
  94. What counts toward the model limit?
  95. Wad file downloads as folder.
  96. How to check if func_button is turned on/off.
  97. Gamer-Lab.com warehouse models, prefabs, maps 4 GoldSrc and other engine
  98. Map Crashes When Loading: Sven Co-op: hl.exe - Application Error
  99. RageMap 3
  100. info_node Spawns in Map as an Enemy?
  101. How to make a monster_scientist walk from point A to point B?
  102. ambient_generic radius
  103. Two Questions Regarding NPCs and Triggers
  104. func_tank: maxrange & persistence
  105. Check which sounds monster is using.
  106. Sven Co-op FGD need fix.
  107. Issue with trigger_vote
  108. Horizon on the sea, in map
  109. Ripent Hazard Course or Black Mesa Inbound for Coop?
  110. controllable func_tracktrain will not appear in my map, please help!
  111. create giant city maps or maps that have can use func_vehicle! 5.0 release soon!
  112. sc_action needs you
  113. I need info on VIP mode
  114. Custom decals in 5.0?
  115. Patrolling
  116. How do you make a "mod folder"?
  117. Sven Co-op Entity Guide, created by Silencer & Banan2288
  118. How to change player spawn point?(Like the escape series map)
  119. why can't i download cfg files to players svencoop_downloads? its BLACKLISTED !?
  120. Who can fix my sky?
  121. Models in maps (collisions & shadows)
  122. Where to start?
  123. Jackhammer Compile Configs
  124. Who can fix it?
  125. Targetting on death of monster
  126. I can't compile map!!!
  127. How to add custom textures (or make a custom WAD?)
  128. How to add a hull/collision to a props?
  129. Hammer: Wishes and Discussion
  130. help me fix horde map pls (xpkeen3)
  131. How to? Button activated another then another then open door?
  132. Crashing when adding WADs in the new Sven Coop hammer
  133. Wonky compiler or am I missing something.
  134. What should I add to my maps for sven coop?
  135. SC 5.0 Materials File
  136. Sven Co-op SDK: The map is not exporting in .bsp
  137. Problems with steam version
  138. Critical Error: Map required game version 1869377384. You can't run it on version 500
  139. Custom skyboxes, clarification and possibly packaging them with a map?
  140. -130,000x130,000 Map Destroys AI
  141. Avoiding Beginner Mistakes
  142. Sweet Half-Life - Sven Co-Op 5.0 Conversation [Work In Progress - v1.0]
  143. I need a complicated train system
  144. Backporting geometry from Source to the current version of Sven Coop
  145. Mapping Help
  146. Ambigious leafnode EVERYWHERE in my compile logs (can't compile maps)
  147. NPC AI Problem
  148. Permanently locked doors
  149. sound textures
  150. sound textures
  151. Ragemap 4 "lets do it right this time"
  152. question about pnj
  153. Fresh Mapmaker Problems
  154. Do I need to NULL the outside "in the void" in hl1??
  155. *Ugh* Leaks in the map.
  156. Spawning model after entering trigger
  157. Prevent grenades, satchels, etc. from respawning
  158. item_inventory carried model problem
  159. trigger_multiple (or trigger_once) and scripted_sequence (or aiscripted_sequence) hel
  160. Problem light with setorigin?
  161. Triggering weaponboxes
  162. Black and white player view
  163. Advice on Scripted Sequences
  164. scripted_sequence path finding ignores info_nodes
  165. Looking for help with scripting!
  166. We need more maps.
  167. talking monsters?
  168. Hammer crashes
  169. Map Design Processes
  170. Request: RESGEN that detects .mp3,.ogg and others
  171. New sentences or the sounds problem if you're porting maps from other mods
  172. A few problems with porting maps from mod
  173. A few problems with porting maps from mod
  174. [Need Help] Making a realistic descent
  175. "Fix" for RE1 mini-game.
  176. Map weather
  177. Replacing brush architecture: how I could do it
  178. Sounds Replacement (server/client side)
  179. Ragemap 2016
  180. I have a problem with my map.
  181. About item_inventory
  182. Duplicate/Move the world (Walls, doors...)
  183. Maps Player VS Player
  184. Can you launch the game twice to test maps?
  185. Hammer Editor long file paths... for example Prefabs
  186. Convex shape made of many brushes... solution to merge?
  187. What are models with numbers after them?
  188. Custom footstep sounds?
  189. Displacer Behavior
  190. Inventory Need Item(s) is backwards for trigger_hurt?
  191. Change entity flags at runtime?
  192. All Sven Coop wads in Hammer Editor?
  193. Delete all invalid brushes?
  194. Hammer suddenly lagging
  195. Summarize the Sven Coop map limitations?
  196. env_fog "Fog field radius" not working?
  197. How do you make a button destroy itself without a name?
  198. Edit entities like EntEd but for RMF file?
  199. Change crowbar sound on hitting snow?
  200. Clipping Tool Constantly Not Allowing me to change modes until restarting Hammer
  201. Sphere to match 32 unit cylinder
  202. forcepmodels disable all models?
  203. trigger_createentity
  204. game_text mental breakdown
  205. Compile Problems
  206. [Help] Sprite for TV
  207. Porting Decay to Sven
  208. Help? SvenCoop crashes on any map I export and run
  209. [Help] How i do remove texlight?
  210. Misaligned textures
  211. Replacing "has joined the game/left the game"
  212. [Help] target monster
  213. Hangup when compiling: "Connecting to server"???
  214. [Entitiy Help] How to change sk_player setting ....now?
  215. PRESSURE PAD?
  216. env_mirror? env_camera? env_monitor?
  217. Hidden crowbar in map "incoming"
  218. Future support for dynamic skyboxes...?
  219. Turning one player into a killing machine
  220. i need help
  221. monstermaker with models?
  222. BlueFeena Source Release
  223. Advanced Lights Prefab
  224. How to make a monsters generator/spawner?
  225. Enemy follow to attack objective
  226. prefab - look for type class
  227. .wad recommendation
  228. look for waves/entities
  229. Ripent: creating invisible walls?
  230. func_ladder not working
  231. Sounds not playing.
  232. Map completely silent.
  233. "Map change failed : "name of map" not found on server"
  234. Multi bitmaps into own model.
  235. Building map above 8192 x 8192 engine limit
  236. Unknown option
  237. Help with spawning weapons
  238. env_beam "Ring" spawnflag issue
  239. Npcs persist in level change..
  240. Program to visualize viscuts / visleaves?
  241. Flag 'Gag' doesn't work to me
  242. Models black after compile
  243. Ichthyosaurs and Leeches don't attack me
  244. scripted_sequence/scripted_sentence !!?!?!?!
  245. How to turn On and Off a Trigger_once or multiple
  246. cannot replace weapon_shockrifle?
  247. Error when starting map
  248. [request] item_security
  249. [request]
  250. C.A.G.E.D Achivement Problem