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NewBlood
29-12-2003, 01:48 PM
okay this is my first thread so bear with me if it is unread-able
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its about the HD zombie from the HL:BS CD, (the headcrabbed scientists)

it doesnt work with svencoop for some reason.
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the thing is,
when i start up a map with maxplayers set to 1 (singleplayer, not internet server),

the zombies are fine, they use the normal walk and attack animation,
but,
when i join a server with zombies..
when they walk, i see a lagged double claw animation,
and they freeze when they attack..
it looks really stupid.

EDIT: oh and another problem..
the HD scientists "death" animations (they are dead..)
are screawed too..
they just stand up in a freezed postion (aka a scientst who doesnt move, just stand up,)
they scientist problem is steam only...my WON installation work fine with HD scientists... no problems to report here..

i hope this does make sens...
(i really really REALLY hope so ;))

NewBlood
01-01-2004, 06:58 PM
Damn it... when i change from the HD zombies to orginal zombies.. the problem is still there... lagging attack animation...
and nobody replies to my thread.. damn it..

Solid Salamander
01-01-2004, 07:37 PM
The Sven Co-op zombie has its animations in a different order than the ones from the HD pack. Thus, you can't use the HD zombie from Blue Shift in SC. However, if you look at the HIT forums, you'll find an HD zombie that works for SC.

NewBlood
09-01-2004, 05:37 PM
Originally posted by Solid Salamander
The Sven Co-op zombie has its animations in a different order than the ones from the HD pack. Thus, you can't use the HD zombie from Blue Shift in SC. However, if you look at the HIT forums, you'll find an HD zombie that works for SC.

ok thanks but, i've looked at another thread with the same problem,

"YO!!!" got the HD zombie with the right animations
and now it works in steam :)
maybe i should tryout the thread deleter.. ahh

(i've added the picture,with the problem.. kinda..)