View Full Version : Out of sfx_t

30-12-2003, 02:21 PM
Sometimes when I play, my game crashes to server select screen saying "Out of sfx_t"

30-12-2003, 02:31 PM
Q: My game crashed with this error message: "S_Findname: Out of sfx_t"
A: When Half-Life reaches 512 cached sounds it causes the engine to stop. On dedicated servers, you can rejoin after the crash, but if you are hosting a non-dedicated server it will dump all the clients. If maps are designed correctly, this crash should never occur... the problem is that the number of monster types used in a map needs to be kept low. The other problem is that a few maps do use too many sounds (it's hard to judge, I admit). The good news is that Valve say they may change the engine to fix this problem, but we'll have to wait till the next patch to see.
Switch to Steam to fix this.

30-12-2003, 04:32 PM
Yeah, sure. Steam gives me enough troubles to flood this furom :) Although my CD-Key is working with WON, it won't work with Steam. Bah. :(

Mr. Chris
31-12-2003, 01:42 AM
Steam doubles this limit btw..

12-01-2004, 12:06 AM
Any way of changing the limit without installing Steam?
(sorry for bringing back an old thread)

One Eyed Newt
12-01-2004, 03:04 AM
Only Valve can change the limit, but they arent going to fix it for WON

12-01-2004, 03:13 AM
Oh well, thanks.