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HeAdCrAb KILLA
20-11-2005, 02:06 PM
Well, I finally worked out all the bugs in this one and it came out great! The map has been done for some time now but I was stuck on some little things. I also had to restore my system which also took some time out of working on it. Anyway, I worked hard on this one and I payed a lot of attention to gameplay. I think it's pretty solid. If you liked Opposing Force you'll absolutely love this (SVEN Co-op) map! The map also contains custom models and textures. Enjoy!

DOWNLOAD HERE (http://www.badongo.com/file.php?file=SVEN Co-op Map__2005-11-25_sc_apprehension.zip)

Anthracite
20-11-2005, 03:27 PM
nice

Hell-met
20-11-2005, 03:56 PM
I really like your maps , keep up the good work ;)

Garompa
20-11-2005, 05:06 PM
all your maps are very good. And I noticed some of them have little conections, like tension and intensity, so maybe you could make something like a mission pack, what do you people think?

Hezus
21-11-2005, 12:19 PM
Havn't been paying attention, sorry. I tested it and it's a nice map, could use a bit more detail in some area's and perfection, but the gameplay is great wich compensates it for a big deal. Good use of friendlies and shortcuts, fights get more intense the futher you get and you can actually lose the mission in this map.

Rating : 7.5/10

http://www.goannasvencoop.com/Hezus/images/other/boms.gif

Anthracite
21-11-2005, 12:37 PM
BOMS w00t

great work headcrab killa ^^

Hell-met
21-11-2005, 03:36 PM
Is there actually a way to win this map , i got stuck in the area with endless spawning shocktroopers/pitdrones :/

HeAdCrAb KILLA
21-11-2005, 06:27 PM
Um, yup. The map should end right after the final voltigore (one that explodes truck) is killed. I just test played it again and that's what happened. You should get 2 text messages and then the map will end. You may have also gotten a corrupted file, if the problem persists, try re-downloading. If you really want the map to end at a certain time, just kill one of the 3 scientists. Really, the map DOES have an ending. Just kill the voltigore at the end, I used one of the turrets.

Anthracite
22-11-2005, 12:38 PM
Ah that's maybe why it didn't work at the first time

goanna
24-11-2005, 01:37 PM
Mirror: Very good map! Updated:3/7/2008

http://goannasvencoop.com/3.0%20maps/sc_apprehension.zip

Jusupov
25-11-2005, 11:04 AM
Good map, great if you could finish it

SharkMan
25-11-2005, 01:23 PM
i played it with D, and we played it, till we got to those ugly yellow crates, i threw a banana bomb into one ofthe crates that had pit drones inside it and we lost the map, i heard i sci dying, but when i got killed by the pitdrones before i didn't see a sci inside tha crate, haven't played it again since then. ended up taking the chair prefab almost all the way.

HeAdCrAb KILLA
25-11-2005, 01:49 PM
Alright, due to one of the strangest bugs I've ever come across, I had to rethink and recompile my the map. This bug is a little hard to explain so...I wont explain it. If you want the fixed (ending) version of the map, please download it again. Thank you and sorry for any problems.

(If you really want to know about the bug I guess you can e-mail me and I'll tell you. It has to do with the map not ending but it's a lot more complicated than that).

Jusupov
25-11-2005, 02:21 PM
The sci's getting murdered isn't fun. When me and puchi played it if you opened the middle door some zombie would kill a sci. We had to put killnpc to 0 to be able to go forward.

HeAdCrAb KILLA
25-11-2005, 10:30 PM
Only 1 scientist is required to be rescued. You only need one to open the door in the second tunnel area. My suggestion is to go for the scientist in the RED room. (It's the easiest). The whole point of the "rescue" team at the end of the map is to show you that the other scientists will be rescued later. You and your team only need to rescue 1 out of the 3 in order to complete the map. I hope this clears up any confusion anyone might have had.

Xmeagol
24-05-2006, 03:28 PM
cool! i remmber playing this map while ago

cyberdaemon
25-05-2006, 03:26 AM
The door on second screenshot in your first post looks to weird.I dont know how it suppose to open , but it looks like some door parts are gonna run into each other :p
Edit : I tested your map and it does look good :D The story dont fit the map , because it says "a terrorist group" , it more sounds like "a terrorist group , some aliens and a robogargs have dont this and that" :p
and please , put the robogargs on same side with rest of a damn robots :D

Aurora
19-07-2006, 08:27 AM
"The file has been deleted because it has been inactive for 30 days."

:(

Judg3ment_Day 7
21-07-2006, 02:52 PM
Yeah I was about to get it and I got that message too. That's unfortunate because I really wanted to play the map :(

Drunken Overlord
04-09-2006, 03:26 PM
Edited: I found the download link for the level. Rating below.

Drunken Overlord
06-09-2006, 10:32 PM
Oh, nevermind. Great map as well, good job. I think it's a 9/10, but I do have quite low expectations.

Qwerty
06-03-2008, 08:02 PM
Requesting a live mirror.

spy-warrior
07-03-2008, 01:13 AM
Requesting a live mirror.
hello
http://www.svencoopcentral.com/download.php?view.496
good maps :)

http://www.svencoopcentral.com/download.php all maps search (http://www.svencoopcentral.com/search.php?r=0&s=Search&in=&ex=&ep=&be=&t=downloads&adv=0)

goanna
07-03-2008, 04:14 AM
Redesigned my site, here is new mirror:

http://goannasvencoop.com/3.0%20maps/sc_apprehension.zip (http://goannasvencoop.com/3.0%20maps/sc_apprehension.zip)

cartman-2000
29-06-2008, 01:18 AM
I've mirrored it on my site too.
http://sc.cartman-2000.net/maps/sc_apprehension.zip