View Full Version : Fgd?

Friendly Garg
28-12-2001, 06:00 AM
FGD? I can't find it anymore!
It isn't in the file section.. and the only thing I got was in the news archive with a dead link.


28-12-2001, 06:23 AM
It comes with Svencoop, it should be in your Svencoop directory.
(what are you working on FG?)

Friendly Garg
28-12-2001, 06:58 AM
heheh... nothing!
Just.. wanted.. to know. :D

Thanks. I'll tell that person who asked me for it. (J/K, it's for me)

Friendly Garg
29-12-2001, 10:16 AM
Don't expect me to work on the OSTFG maps again.. I stopped long ago..

I'll give you a hint:
It will frustrate everyone, especally newbies! :D

29-12-2001, 02:31 PM
A map which will require extremely high teamwork like the svencoop1`s turn-the-valve-till-the-wall-comes-down-and press-2-retinalscanners-at-the-same-time-while-getting-owned-by-Baby-Garg? That would be good.

Friendly Garg
29-12-2001, 03:19 PM
No, I will give another hint:
It will take a very long time to finish,
but once you played it a couple of times, it won't anymore.

29-12-2001, 04:35 PM
hmm.. lot's of secret ways to finish?

Friendly Garg
29-12-2001, 04:35 PM
no, lots of secret ways to get lost... (oops)

29-12-2001, 07:16 PM
it's a maze!

With a garg chasing you!

Friendly Garg
30-12-2001, 07:32 AM
Nah, garg's won't fit.
But I have some great headcrabs!
and houndeyes with 250 health..

If I place more it will make the maze to easy!
because when you see the headcrab, you know where you are!
heheh... I have some nice traps for you!! :D

This is my third maze btw... I never finished the others..

Friendly Garg
30-12-2001, 04:29 PM
Damn, I can't test it!
It's to difficult for that.. :D

30-12-2001, 05:18 PM
I will test it post it up in zip file.

Friendly Garg
30-12-2001, 05:27 PM
Uhm.. well.
It's not finished yet.
I'm trying to make more traps and stuff.

30-12-2001, 07:33 PM
hey, i was right!

you should put some problem solving in it, so some one falls through a hole and gets skewered, and the rest of the team has to think of a way to get across, like chopping down a tree to make a bridge, or stuff like that

Rune "Viking"
30-12-2001, 08:05 PM
um FG, you know the trap where you go into and get the egon and the bars lock behind you... how are you suppose to get them up again?

The map is good :)

Friendly Garg
01-01-2002, 07:05 AM
I did that in the other maze...
I was to busy working on the prefabs in the maze that suddenly i was thinking: Hey, you can remember the way when seeying all those prefabs, monster, etc! it's to easy!

I start over again on a new maze.
This time, NOT that easy!

If i'm going to make a egon trap with bars falling when you have it, it will be a func_door, so it will auto raise up again after 2/3 minutes.

Funny thing is: I can't post any screenshots!
Who wants to see a wall? heh.. :D

Friendly Garg
02-01-2002, 04:36 PM
Here are some screenshots:


- Friendly Garg.

02-01-2002, 04:43 PM
YIAX!!!! I'm already confused!!!!! :D
But this looks good!

02-01-2002, 04:46 PM
Cool Textures!!
Very nice!

Friendly Garg
02-01-2002, 05:08 PM
Uhm... stolen!
J/K, I will credit the owner of these textures.

03-01-2002, 03:05 AM
Yes, custom textures and interesting lighting truly set the mood