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View Full Version : Zombie Map!



Vigge56
05-01-2002, 05:23 PM
How about a map where you go around in a city killing Zombies that have infected almost the whole town the zombies are moving to the grave yard where they hope to be able to infect the dead and creating GHOULS? i think i seems pretty cool!:)

Iron Chef
05-01-2002, 05:55 PM
That reminds me of a sp mod I have *coughs* They Hunger *cough*

Vigge56
05-01-2002, 07:03 PM
yes i know but ouldent be cool if u played map similar to they hunger in CO-OP?:)

BurnOut64
05-01-2002, 07:05 PM
We don't need something like TH...

Read some previous news items on the main page.

{DoA}DrunkMonkey
05-01-2002, 07:12 PM
naaaaaaaaaaaaawww i don`t tihnk so, the follow the leader would happen in they hunger sven coop map, and all it would be is walk foward whack a zombie, and reapeat that for half an hour, boring.

Vigge56
05-01-2002, 07:21 PM
When i come to think at it yes it would be boring:rolleyes:!
Case Closed :o

-Astamatara-
05-01-2002, 07:29 PM
Besides, you backtrack several times in the mod. I thought the mod was pretty fun to play... especially at night when everyone's asleep!

Iron Chef
06-01-2002, 11:05 AM
Lol vigge your ideas are gettin rejected one by one :eek: :p , and I kinda agree with everyone else, I find facing zombies boring, just a double blast to the head with shotgun and their out.

Edcrab
06-01-2002, 01:11 PM
Who here would find a horde of 200 health "regenerating" (more on this soon) fast-walking/attacking "zombies" easy?

Vigge56
06-01-2002, 02:55 PM
duh... not me...

Edcrab
06-01-2002, 03:26 PM
Well, you would with a 25-damage a shot mp5 replacement... heh heh heh...
That's another thing... how can you tweak the damage zones of individual monsters (rather than all of them, as with a default .cfg)? I.e., a zombie that is near-immune to chest-shots but quickly goes down with any blast to the head...

Viper
06-01-2002, 06:22 PM
Originally posted by {DoA}DrunkMonkey
naaaaaaaaaaaaawww i don`t tihnk so, the follow the leader would happen in they hunger sven coop map, and all it would be is walk foward whack a zombie, and reapeat that for half an hour, boring.
*cough* Undeath *cough*
I actually like Undeath though, lol

AntiBlockerzGrunt
07-01-2002, 08:01 AM
Originally posted by Edcrab
how can you tweak the damage zones of individual monsters (rather than all of them, as with a default .cfg)? I.e., a zombie that is near-immune to chest-shots but quickly goes down with any blast to the head...

Well, if you are an experienced modeller, you can make a model replacement with more hitboxes in the head and less or no hitboxes in the chest.:)

Edcrab
07-01-2002, 08:34 AM
Lol, wish I was... I suppose I could get off my lazy arse and make a bigger batch of custom models, but I was sort of hoping there might of been some kind of .cfg/.skl tweak that might help and that I just hadn't heard of...