View Full Version : Full speed on SP hazard course

Gh0zt Fr33ma/\/
29-01-2002, 10:24 PM
As you know, im working on a SP HAzard Course for SC to be integrated into 2.0 final. Its being made, where you enter the "Sven Special Forces Complex" where the G-Man watches you from afar, and you haveta complete certain tasks. Then, in the end, you haveta help contain a situation in the facility's big "research tank" it'll be around 3-4 maps. Expect screenshots soon. Take note this is my FIRST MAP ever, so the final version might suck, but it works. Remember, paitence is a virtue.

29-01-2002, 10:57 PM
Hezus already made a SC Hazard Course not too long ago though and it's likely that it is good enough to be integrated into SC.

Don't let that discourage you though, won't hurt to try.

30-01-2002, 06:25 AM
I got idea! SC hazard course contest! And theres judges to try all the entrys together, and the best hazrd course is included in 2.0!!! (If that ever happened, I call me as a judge :-P )

Mad Gonesy
30-01-2002, 10:22 AM

Ok, maybe we could organise a contest or something but it depends on the feedback, and it would be up to the team to

a) Create the rules
b) Choose the Judges

Depends on the feedback and the number of people that are interested, don't want only a couple of dud entries and having to choose one.

30-01-2002, 03:01 PM

Mr. Chris
30-01-2002, 03:25 PM
I like Hezus's SC course and would want it integrated into 2.0 final

30-01-2002, 03:49 PM
Seriously though, Hezus's is pretty good for letting even the absolute newbie learn the basics.

Gh0zt Fr33ma/\/
30-01-2002, 05:41 PM
Its not gonna be the best hazard course. Ill get you staright to the point and has a deep story. It shows you how to move, how to do person ladders, some (not all) of the weapons you'll be using, shows you the enemies, and then lets you control a situation where aliens have escaped a research area and its up to you to "control" it.

And when your done, you see an elevator leading to the transport room, to your first mission (Svencoop1). But all around you, the aliens are escaping. There's only one way out...........

30-01-2002, 06:41 PM
u mean like a kinda, boot camp op4 talking "live fire exercises" with the leraning to do normal stuff with "integrated" cooprative "situations"

is that nearly quite right??

30-01-2002, 06:49 PM
Note to Astamatara: Hezus's map isn't going in 2.0 Final and with good reason. Sorry to say that even though he truely tries it just doesn't cut it.

30-01-2002, 07:08 PM
Yeah I read

31-01-2002, 04:10 AM
and It hurts my feelings.. live sucks

31-01-2002, 08:18 AM
Hezus plez make a bootcrap plzzzz It would so rock!

31-01-2002, 11:55 AM
He did. He has the will, but not the skill.

Gh0zt Fr33ma/\/
31-01-2002, 08:39 PM
Originally posted by {DoA}DrunkMonkey
u mean like a kinda, boot camp op4 talking "live fire exercises" with the leraning to do normal stuff with "integrated" cooprative "situations"

is that nearly quite right??


Gh0zt Fr33ma/\/
01-02-2002, 09:09 PM
IF hezus is willing to, we could work together on a better SP hazard course