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View Full Version : Sc_temple Will Be Delayed Until After 2.0



Undeadenemy
31-01-2002, 07:10 PM
I will not be working on sc_temple until after 2.0 Final is released. The reason for this is I have to have a feature that allows me to modify damage otherwise this map will get repetitive fast. Unless I could get a copy of the .dll in the shape its in now, which I will ask a Team Member about now. Until then I'm sorry for all of you who are waiting but it just won't work out.

DeathBog
01-02-2002, 04:50 PM
I think I have the newest dlls. What do you mean exactly by damage alterations? Have you tried making a custom .skl file?

Undeadenemy
07-02-2002, 08:58 PM
Ya I already have my own .skl file. What I need is the ability to take a monstermaker or squadmaker and set an ability that increases the damage that particular monster does.

Sniper
07-02-2002, 09:05 PM
Most likely the next release of Sven Co-op will be "BETA2"... not 2.0 final.

;)

007
07-02-2002, 09:23 PM
I won't reply to this because I don't want to change the topic.

DeathBog
08-02-2002, 01:01 AM
Actually, that might not get put into the next version, in case you didn't know. You might want to start reconsidering your map with that in mind...