View Full Version : Auto Bhop/jump spam

30-04-2016, 02:56 PM
Hi all, I've looked for another similar topic but I couldn't find one, apologies in advance if this has already been covered.

I notice bunnyhop is uncapped in Sven Coop engine! Are 'special' commands like jump spam for 'auto-bunnyhop' also possible?

If so, does anyone know how to make it work? I've tried the old stuff that worked in HL before steam but no luck. Thanks in advance for any response.

30-04-2016, 04:29 PM
_special has been removed (not by the sc team) so that won't work :(

30-04-2016, 05:43 PM
_special was removed many years ago by Valve because it could be used for cheating.

30-04-2016, 07:09 PM
change sv_airaccelerate to 100 ther u have like back in the CS times, also sv_accelerate 15 feels generally comfortable too

01-05-2016, 01:24 AM
How to remove the possibility to have "Bhop/jump" of a server?
Comment faire pour supprimer la possibilité de "Bhop/jump" sur un serveur ?

Command cvar ?
Ripent maps ?

01-05-2016, 09:50 AM
Actually, you can't prevent Bunnyhop, even _special removed. People bhoping besides of Half-Life scripts.

I have a bhop script, it was AutoHotkey script i guess. And it's not triggers VAC.

SvenCoop uses different cap system then Half-Life's one.

In SvenCoop after you gained speed it's not capping immedately, it's starts slow you down after few seconds later... But i think it's enough time to speedrun. But in Half-Life it's capping instantly.

But maybe it's possible to make a capping system on Angel Script just like HL's one.

Also _special can be returned with Before Steam Pipe patch. It's working on Half-Life but not sure for SvenCoop.