View Full Version : trigger map change

26-09-2001, 09:08 PM
can anyone help me im a newb map maker and i need to know how to make the map change once you have killed a monster:confused:

Friendly Garg
27-09-2001, 08:57 AM
[Copy] To create a simple level transition, all you need is the trigger_changelevel entity. The trigger_changelevel entity is another brush based entity so create the brush, and then tie it to trigger_changelevel. Now go into it's properties, which are pretty self-explanatory, but the main one we're concerned with is new map name. For this type in the name of your map so if it were nixon.bsp, you would type in nixon. [/paste]

This is from a site...
Just use the trigger_once instead to trigger the trigger_changelevel.

Good luck!