Forum: Tutorials

Post and discuss mapping tutorials.

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Threads 1 to 30 of 74
  1. Sticky Thread Note: Creating a Sven Co-op map

    Started by Nih, 23-01-2016 06:46 AM
    4 Pages
    1 2 3 4
    • Replies: 87
    • Views: 41,363
    17-07-2019, 10:14 AM Go to last post
  2. Sticky Thread Note: Setting up "Survival Mode" for a map

    Started by JPolito, 31-01-2016 06:23 PM
    • Replies: 5
    • Views: 5,566
    15-02-2017, 04:21 PM Go to last post
  3. Sticky Thread Note: Global Sound Replacement Guide

    Started by Mad Gonesy, 20-04-2004 09:01 AM
    • Replies: 2
    • Views: 5,171
    20-04-2004, 09:13 AM Go to last post
  4. Sticky Thread Note: Global Custom Sentences Replacement Guide

    Started by Hezus, 14-05-2018 03:04 PM
    • Replies: 4
    • Views: 1,766
    04-08-2019, 01:21 PM Go to last post
  5. Sticky Thread Note: Global Model Replacement Guide

    Started by Hezus, 10-01-2017 12:03 PM
    • Replies: 0
    • Views: 1,327
    10-01-2017, 12:03 PM Go to last post
    • Replies: 36
    • Views: 13,813
    23-08-2018, 02:02 AM Go to last post
  1. Mapping Resources & Tutorials

    Started by Hezus, 20-09-2003 08:13 AM
    2 Pages
    1 2
    • Replies: 45
    • Views: 13,379
    17-07-2010, 06:49 PM Go to last post
  2. Map Texture Tutorial: Static, Animated, Transparent,Toggled, and Water

    Started by The303, 24-01-2016 05:33 PM
    2 Pages
    1 2
    • Replies: 30
    • Views: 7,703
    18-08-2017, 09:46 AM Go to last post
  3. Thumbs up Game_player_equip tutorial

    Started by Silencer, 21-07-2009 09:46 AM
    • Replies: 24
    • Views: 7,254
    20-11-2016, 03:58 AM Go to last post
  4. How to use detailtextures in a professional manner

    Started by TrEmPlEr, 17-06-2015 06:51 PM
    2 Pages
    1 2
    • Replies: 26
    • Views: 6,859
    24-08-2015, 05:08 AM Go to last post
  5. NPC Model - Rescale, Size and Hull Tutorial

    Started by wolf-3d, 04-05-2014 12:25 AM
    • Replies: 5
    • Views: 6,227
    06-05-2014, 12:58 AM Go to last post
  6. Standard Crate Skewing textures in Hammer

    Started by Kaffikopp, 28-09-2013 02:26 PM
    • Replies: 14
    • Views: 5,794
    09-02-2015, 06:24 PM Go to last post
  7. Standard Crate [Entities] How to use keyvalues

    Started by the-middleman, 03-12-2013 01:41 PM
    2 Pages
    1 2
    • Replies: 28
    • Views: 4,898
    08-09-2014, 01:41 PM Go to last post
  8. Question How to reduce polys [Basic level]

    Started by Tinman, 13-02-2003 09:25 AM
    2 Pages
    1 2
    • Replies: 27
    • Views: 4,870
    16-07-2004, 12:46 PM Go to last post
  9. [Tutorial] On textures and wpoly [OBSOLETE]

    Started by Hezus, 06-04-2018 12:46 PM
    2 Pages
    1 2
    • Replies: 36
    • Views: 4,836
    17-08-2019, 05:22 PM Go to last post
  10. [Tutorial] Total Map Optimisation

    Started by Hezus, 08-08-2018 12:14 PM
    • Replies: 15
    • Views: 4,393
    20-02-2020, 09:41 AM Go to last post
  11. Standard Crate Seamless Teleports

    Started by JPolito, 19-03-2016 03:59 PM
    • Replies: 10
    • Views: 4,209
    05-05-2016, 06:28 AM Go to last post
  12. Small tip: Making water that looks good

    Started by RNG, 13-10-2011 11:23 AM
    • Replies: 16
    • Views: 4,118
    29-02-2012, 09:50 AM Go to last post
  13. Tutorials for common mapping problems/questions

    Started by Nih, 07-09-2009 09:32 AM
    • Replies: 5
    • Views: 3,937
    23-09-2018, 07:33 AM Go to last post
    • Replies: 15
    • Views: 3,869
    04-08-2018, 04:39 AM Go to last post
  14. Advanced player classes

    Started by Nih, 30-01-2011 11:26 AM
    • Replies: 7
    • Views: 3,250
    24-01-2016, 06:28 PM Go to last post
    • Replies: 5
    • Views: 3,099
    18-08-2009, 04:04 PM Go to last post
  15. Reusing/duplicating complex entity systems

    Started by w00tguy123, 04-08-2011 03:34 PM
    • Replies: 16
    • Views: 2,971
    10-10-2011, 10:41 AM Go to last post
  16. [How to create Awesome Lamps/Lights]

    Started by TrEmPlEr, 26-01-2011 05:54 AM
    • Replies: 4
    • Views: 2,866
    11-02-2017, 06:00 PM Go to last post
  17. Post Pressure pad

    Started by Streamfox, 22-08-2016 03:15 PM
    • Replies: 7
    • Views: 2,787
    23-08-2016, 03:16 PM Go to last post
  18. TA's JetPack - Tutorial (bsp + Map)

    Started by wolf-3d, 07-07-2012 03:01 PM
    • Replies: 5
    • Views: 2,764
    11-07-2012, 05:39 AM Go to last post
  19. The ultimate quick-guide to less clipnodes

    Started by Silencer, 03-05-2009 12:02 PM
    • Replies: 9
    • Views: 2,733
    09-04-2013, 03:07 PM Go to last post
  20. Custom Hull Size Tutorial

    Started by A1win, 22-09-2008 06:37 AM
    • Replies: 9
    • Views: 2,677
    25-11-2012, 03:01 AM Go to last post
    • Replies: 2
    • Views: 2,622
    19-12-2016, 12:51 PM Go to last post
  21. Full Half Life & Sven Co-op models list WIP

    Started by banan2288, 26-10-2014 06:17 AM
    • Replies: 12
    • Views: 2,485
    28-07-2015, 06:21 AM Go to last post
  22. Save/load keyvalues between levels

    Started by w00tguy123, 25-03-2011 03:22 AM
    • Replies: 13
    • Views: 2,330
    10-01-2012, 05:25 PM Go to last post
  23. [Tutorial] Using prop models in SC

    Started by Hezus, 12-10-2016 03:27 PM
    • Replies: 8
    • Views: 2,309
    30-01-2018, 06:19 PM Go to last post
  24. Standard Crate Sven Co-op Complete Entity Triggering Reference

    Started by banan2288, 04-06-2016 07:44 PM
    • Replies: 9
    • Views: 2,245
    05-01-2018, 08:40 PM Go to last post
    • Replies: 7
    • Views: 2,236
    10-09-2016, 08:04 AM Go to last post
  25. Advanced Light Management

    Started by banan2288, 28-10-2015 12:34 PM
    • Replies: 4
    • Views: 2,160
    29-10-2015, 02:54 PM Go to last post

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