Thread: [MAP TUTORIAL] Making Ladders and Glass

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  1. #1
    The Christmas Poo Mr.Hankey's Avatar
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    [MAP TUTORIAL] Making Ladders and Glass

    [MAP TUTORIAL] Making Ladders and Glass

    Making a ladder...

    1) You need a working map to use.
    2) Pick a texture (I usually use LADDER1).
    3) Place a func_wall in your map.
    4) Open up the func_wall's attributes.
    5) Change it's "Render Mode" to "Solid", and "Render Amount" to "255". This now makes a transparent ladder. But you won't be able to climb it, since it is a func_wall.
    6) Now, place a func_ladder over the func_wall, but make it slightly larger, so we will be able to climb it.

    And there you go! A working ladder, and transparent!

    Now comes the glass...

    1) Repeat "Making a ladder..." steps 1 - 2, but instead of the texture LADDER1, we'll use GLASS_MED.
    2) Place a func_wall in your map.
    3) Open it's attributes and change "Render Mode" to "Additive", and change "Render Amount" to "96".
    4) Note: Changing the "Render Amout", will change the transparency of the glass.

    There ya go! I hope this helped.
    Howdie Ho!

  2. #2
    The Masked Mapper ])rStrangelove's Avatar
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    It's certainly nice of you that you want to help out with tricks & tips, but in this case

    - there are plenty of tutorials how to make a ladder all over the inet
    - it's got nothing to do with svencoop mapping itself. so it's the wrong forum anyway (i think)

    no harsh feelings
    Artist/MapDesign
    SWars Project for SvenCoop!

    Click if ye dare!

  3. #3
    The Christmas Poo Mr.Hankey's Avatar
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    Oh sorry, lol.
    Howdie Ho!

  4. #4
    Registered User Wompo's Avatar
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    Well, those are helpful for new mappers like myself. Tried the ladder-tutorial, worked perfectly. (No need for glass yet.) Good thing that those tutorials were a simple what-to-do-list instead of lines and lines of (mostly) useless info which most tutorials have.
    Thx for this.

  5. #5
    The Christmas Poo Mr.Hankey's Avatar
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    No problem ...
    Howdie Ho!

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