Thread: SWars Installation

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  1. #1
    The Masked Mapper ])rStrangelove's Avatar
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    SWars Installation







    LINKS:

    Powered by www.File-Upload.net
    Swars Installation Map Series (4 MB)
    SWars Shocktrooper & Gaussgun replacement sprites & sounds (100 KB)
    SWars Texture wadfiles (5.74 MB)




    Unzip these files into your HalfLife directory.

    NOTE: The replacement zip will overwrite some sprites and wave sounds of the shocktrooper and gaussgun. It will NOT change your svencoop version to such a point that other maps will 'feel' rediculous, i guarantee for it. However, if you're afraid of loosing your files, make copies of the files that are in this zipfile.

    TIPS:
    - Shoot everything that shoots you and don't let'em hit ya !
    - Pay special attention not to block your teammates view when fighting troopers.
    - Oh, and watch your own satchels - these things hurt !

    FEEDBACK:
    Plz post everything from bugs to constructive critism. I may add that these very big maps are close to the maximum the HL engine / Worldcraft can compile, so suggestions to add more details somewhere will be most likely ignored by me.

    MIRRORS:
    If anyone can upload these files somewhere else and post the mirror links here, i'd really appreciate it. My friend's server has a certain traffic barrier.

    Did i forget something ? I think not. Otherwise, just ask.

    Happy blasting !


    [SOURCE FILES AVAILABLE] ================================

    If someone is interested to make some great Starwars / Clonewars maps for Svencoop, gimme a shout!
    Last edited by ])rStrangelove; 21-04-2007 at 06:07 AM.
    Artist/MapDesign
    SWars Project for SvenCoop!

    Click if ye dare!

  2. #2
    Guilt is obsolete Irregular Hunter's Avatar
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    I POSTED FIRST!!!!
    Great job, I'm looking forward to it, downloading now....
    "Remember, the only common factor in all of your dissatisfying relationships is you." - Despair.com

  3. #3
    Nocturne Felix's Avatar
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    Beta... Its all the maps right???

    EDIT

    Bastard you posted first.
    "I used to do pretty things with signature spaces. Now I'm out of ideas"

  4. #4
    Regular Sph!nx's Avatar
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    I downloaded the pack, but I will play it tomorrow and give feedback. I've just formatted my computer so tomorrow I will install all my HL and mods.

    I will edit this post when I played the mappack

  5. #5
    Banned Lord Of The P!ngs's Avatar
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    Thumbs up

    GoodJob on the maps

  6. #6
    Nocturne Felix's Avatar
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    Ok lets started

    OK everything was great. Architecture, lightning.

    Playbility. Oh well, no shortcuts.

    The enemies drops ShockRoaches. Isnt there a option to dissable that.

    Being beta you havent replaced the Gibs. Shocktropper gibs.

    The enemy makes soo much damage. 3 hits and we are dead.


    Overall


    8/10 (no shortcuts, damage is not equal)

    Gj i wait for the full map pack
    "I used to do pretty things with signature spaces. Now I'm out of ideas"

  7. #7
    Guilt is obsolete Irregular Hunter's Avatar
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    I liked it all apart from the difficulty, I think it's recommened to play with over 8 players
    "Remember, the only common factor in all of your dissatisfying relationships is you." - Despair.com

  8. #8
    Mapper Nih's Avatar  
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    The enemies drops ShockRoaches. Isnt there a option to dissable that.

    Being beta you havent replaced the Gibs. Shocktropper gibs.
    You will have to wait for 2.5 to do that.

  9. #9
    Registered User Aden's Avatar
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    Looks great. Difficulty is a little hard though. I haven't played it with people yet so I can't comment too much.

    Edit: Just played with 2 others. Fun map, but without shortcuts it gets kinda long. Difficulty is bearable, I guess, if you have 4+ people. Great architecture, really looks like Star Wars. Maybe you can come up with a story to go along with the maps.
    Last edited by Aden; 28-06-2003 at 07:50 PM.
    Hellzkitchen Admin

  10. #10
    Registered User ZeroByte's Avatar
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    Wheee! Downloading these maps now. I'm gonna rope in some friends to play this later on. I'll post my comments later

  11. #11
    Registered User
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    Awesome map. Even though it could have used some more enemies, oh well. Maps could have been just a little bit longer in my opinion but there were fine for now .

  12. #12
    Zee Model Guy FuNiOnZ's Avatar
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    Accccck two different zips
    Visit my website for the best in Sven Co-op Models : http://www.planetquake.com/aow

    R.I.P. AoW 2002-2005

  13. #13
    Zee Model Guy FuNiOnZ's Avatar
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    My god... just got done playing it with about 8 people on my server. Id have to say those maps were beautifully done sir, my only gripe is that they end (we all wanted more) and the little shockroaches that pop out. Other than that, awesome work and I hope to see more quality stuff like this from you guys in the months to come.
    Visit my website for the best in Sven Co-op Models : http://www.planetquake.com/aow

    R.I.P. AoW 2002-2005

  14. #14
    Banned GhostReconGE's Avatar
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    This is a great map. I am a fan of starwars this map is realy great. I love it, I bet any starwars fan would like this map. In next version are u gonna make shock rifles into the blasters, or are you gonna leave em?

    Some things I didn't like were. Shock troopers bleeding green blood. Shock trooper gibs well I fixed that by replace the gibs with human gibs. shock roaches, if ur gonna do the alien in storm trooper's back back then u need a back pack .

  15. #15
    The Masked Mapper ])rStrangelove's Avatar
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    Wow, thx for all the great comments. Let's see what we have so far:

    SHORTCUTS:
    Only the 1st map has shortcuts. There are doors that will open once the crate area has been solved. There's a bonus room to fill up shields and ammo. From there you can easily go to the 3rd room (another hangar).

    I had difficulties making shortcuts in the other 2 maps because of huge height level differences. Plus the overall maplayout didn't turn out as i had planned (mostly because of vis reasons to keep the fps low). Hmmm. I'll take a look into the 2nd and 3rd map, but the 1st map is well equipped with shortcuts (i think).

    SHOCKROACHES:
    As soon as the next Svencoop version is out, this will be fixed.

    SHOCKTROOPER GIBS:
    I wanted to keep the use of replacement models to a minimum. Sure, you could turn around your whole svencoop version to suit a starwars universe, but that's up to the ppl and i didn't want to force them to do that just to play my maps.

    You may ask the nice ppl on the H.I.T. forums to post starwars replacements.

    TO HARD, NOT ENOUGH ENEMIES:
    That's exactly what i had in mind. I didn't want the player to fight 20 Troopers at once, i wanted a feeling like in the movies. Plus less Troopers means more fps.
    So every Trooper is a little match for you. You have to use cover and teamwork to your advantage. These Troopers have certain fire patterns they will follow, it's a big help once you get used to it. Keep dodging side to side when fighting them and aim for their heads ! Blaster shots hurt !
    Don't let them hit you. The rule to remember is: you will die before them if you take hits.
    Besides: grenades are good to confuse them for 2 seconds.

    It's hard to find a setting that will suit everyone, because it has a lot to do with personal taste. This is a coop mod after all, it's supposed to be not that easy.

    I myself can complete every map with around 6 deaths with 15 min of playtime. There are tricks like shooting generators to get rid of hazards and it helps to search dark corners and high places for hidden equipment (medpacks, batteries and ammo).

    # OF PLAYERS
    There are start positions for 16 players.

    STORY
    A short story can be found in the motd textfile that appears when launching a LAN game. Only on the 1st map though.

    NOT LONG ENOUGH
    As mentioned before, these maps are near the maximum Worldcraft can compile. I had serious issues and had to cut everything down a month ago. (It was supposed to be 1 map)

    THE MAPS END
    Yes, these are walkthrough maps, no arenas. I'll release everything mappers need to make more swars maps. It took me 6 months to make this little series and i don't know if i got the time to do more. (HL2 is on the horizon)




    That's it. Keep up the good comments !
    Artist/MapDesign
    SWars Project for SvenCoop!

    Click if ye dare!

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