Thread: BorgCube2BETA

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  1. #26
    Contributor goanna's Avatar
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    Update to site


  2. #27
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    whats up with borgcube 2 all it is is a laser comming at you like in re the movie

  3. #28
    Contributor goanna's Avatar
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    ????

    Was wondering the same thing myself, kinda lame.

  4. #29
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    The models look really good and so do the textures.
    Though it is a little easy.
    Last edited by Piccolo; 21-02-2004 at 05:59 PM.

  5. #30
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    even though we did have fun reinacting the scene from resident evil the movie

  6. #31
    Zee Model Guy FuNiOnZ's Avatar
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    How do you get past the laser?
    Visit my website for the best in Sven Co-op Models : http://www.planetquake.com/aow

    R.I.P. AoW 2002-2005

  7. #32
    Ghost in the Shell A|{i|2A's Avatar
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    I loved the custom textures and the arcitecture. The alien models were nice too but the map lacks gameplay also the second map was tiny!

  8. #33
    Mapper in exile AGAMEMNON's Avatar
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    AAAAAAARRRRRRGGHHHH

    U say, the second map is tiny, and I didn't believe it!

    Now i saw myself, that since 3.0 most of my maps don't work at all!

    I hate 3.0!

    The map is far more bigger, but u cant reach the rest of the map.
    Finished Maps: BlackFacility 1 +2 BorgCube 1+2, Wrongworld Part 1 + 2 and some other stuff for other games.

  9. #34
    Zee Model Guy FuNiOnZ's Avatar
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    Oh man that sucks. Please fix it, i'd like to see the rest of the map
    Visit my website for the best in Sven Co-op Models : http://www.planetquake.com/aow

    R.I.P. AoW 2002-2005

  10. #35
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    i nocliped the map amd didn't find anything but the room with the laser that you start in

  11. #36
    Zee Model Guy FuNiOnZ's Avatar
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    No theres more, i can hear zombies.
    Visit my website for the best in Sven Co-op Models : http://www.planetquake.com/aow

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  12. #37
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    ya 1 zombie but thats it

  13. #38
    of the Australian Navy Commodore's Avatar
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    Re: BorgCube2BETA

    Yo Armaggedon, I got a borg model if you want. Star Trek Rules!!!
    Just Like Picard
    Im too sexy for my shirt!

  14. #39
    MOS 6510 @ 1.02 MHz /w VIC-II Cesar's Avatar
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    Re: BorgCube2BETA

    I'm bumping this thread for a reason.

    Not only the download links are down, but this is not the BorgCube2 I had downloaded from elsewhere. I've played the borgcube1 and borgcube2 maps from servers 1-2 years ago (where we defeated the borg lady at the end of borgcube2).

    Currently, I found the download to borgcube1/2 at http://www.svencoopcentral.com/download.php?view.201 (filename borgcube12final.zip). However, the borgcube2.bsp (426,662 bytes) in the zip file is only a hallway where you spawn-start and dodge the lasers. The doors open eventually, but there is no end to the map.

    So I'm wondering whereabout is the Borgcube2BETA.zip file (12,775,713 bytes) I downloaded 1-2 years ago. The filesize of the beta of borgcube2 (if not final yet) is 5,951,700 bytes.

    The BorgCube series is one of the best maps I've ever played in terms of architecture and lighting which gives this map an alienated futuristic appearance, but the borgcube2 with just the laser-obstacle hallway (which some servers currently hold -- e.g. Snark Café server) is giving the BorgCube series a poopy impression.

  15. #40
    Registered User DjDemon's Avatar
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    Re: BorgCube2BETA

    It's a problem with the 3.0 Version of Svencoop. The .bsp is the original file but since the new version this problem was born. I know Agamemnon good because he's a friend of me, well since now he didn't have the time to make an updated version with the problem fixed, but perhaps if some people post this wish here, he will probably try to solve it
    ..::|N4+UR4L$3l3c+IonH@5cOmEh0m3|::..

    Maps-Hosting:
    BlackFacility2 BlackFacility Survivor1+2 Survivor3+4 Hot1+2

    Visit my Homepage: www.djdemon.de.vu

  16. #41
    Mapper in exile AGAMEMNON's Avatar
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    Re: BorgCube2BETA

    Well, since so less people liked it (I got that impression, when I first released it) I decided, not to put any more work into this. This project died a long time ago. So if one is really interested in reviving this project, he can PM me, and I'll send him the Hammer-files. Other point is, that I'm now mapping for source and just don't have the time for any additional activities.
    Finished Maps: BlackFacility 1 +2 BorgCube 1+2, Wrongworld Part 1 + 2 and some other stuff for other games.

  17. #42
    Mapper in exile AGAMEMNON's Avatar
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    Re: BorgCube2BETA

    Okay... I repaired Part 2...
    Late, but... well... try to have some fun:

    http://media.idf-mod.de/public/Agame...esurrected.zip
    Finished Maps: BlackFacility 1 +2 BorgCube 1+2, Wrongworld Part 1 + 2 and some other stuff for other games.

  18. #43
    Let Vengeance Be Mine! CozmicShredder's Avatar
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    Thumbs up Re: BorgCube2BETA

    Better to be late then never I always say!


  19. #44
    I killed Torr The_6th_Monkey's Avatar
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    Re: BorgCube2BETA

    very good
    Completed it on my own yesterday.

    Only a few suggestions:

    - Buttons need to be brighter, took me like 40 mins to figure how to blow up the Borg Queen (why would the borg queen haf a suicide button on her pod O_o?)
    Maybe also camera sequences when a button is pressed or a message so you can actually see what the button does

    - Borg Model (although I can appreciate how hard it is to get a model)

    -Finally on borg cube one the enemys seems to enjoy walking down the holes into vents. Maybe add monster clip around the vent holes since the damage to legs isn't very high on the map making it an annoying waste of ammo, especially when like 6 borg are all queing up to fall down the hole . There also seemed to be a problem with being able to use the shortcut teleport at the start without even opening it, and being able to walk through the lasers

    anyhow good job keep it up
    Last edited by The_6th_Monkey; 21-08-2006 at 04:19 PM.
    Back occasionally after a long break from svencoop

  20. #45
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    Re: BorgCube2BETA

    It works good, played it with like 10 or so people the other day. Nice to finally play the series all the way through.

  21. #46
    Banned :-)'s Avatar
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    Re: BorgCube2BETA

    Really very nice map. The colors, models, idea -- all is P-E-R-F-E-C-T.

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