Thread: [player.mdl] conversion

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  1. #1
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    [player.mdl] conversion

    Can anyone convert this model to SC 3.0 animations?
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  2. #2
    Desintigrator of Souls
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    there is already a gordon model...
    the truth about scientology

  3. #3
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    I'm saying if anyone can make this "helmet" model able to work with 3.0 animations.

  4. #4
    Registered User One Eyed Newt's Avatar
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    Im almost positive that came with 3.0 already

  5. #5
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    Ok, just take the DMC player.mdl in the models folder and convert it into 3.0 animations.

  6. #6
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    to one eyed newt: what?

  7. #7
    Desintigrator of Souls
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    THERE IS ALREADY A 3.0 ANIMATION HELMET MODEL.
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  8. #8
    Registered User One Eyed Newt's Avatar
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    Originally posted by emma
    to one eyed newt: what?
    The helmet model came with SC 3.0

  9. #9
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    OK, just look at the photo and you will know...
    I took it from azure sheep, but it looks the same ingame...
    it is modified from acrobat reader, i couldn't make it jpeg.
    so a zip
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  10. #10
    Registered User One Eyed Newt's Avatar
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    Jeez.

    Here is the helmet player model taken straight from SC3.0
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  11. #11
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    nooooo!!!!!
    you don't understand me! (that's normal)
    just take the player.mdl, not the t model, from my first zip, put it into the sven co-op/models folder, replace it (make a copy for the one that you already have), then put a new command at the commandmenu.txt, in the line valve deathmatch or else and there put other model with the name of the folder you created (player.mdl has NOT to be IN the folder you created!)
    THEN, play sven co-op and ingame, press the command menu key (default "h") and look..model-valve deathmatch-"model name...
    yeah! you got it, that's my model!it's exactly like the npc's hev!, the ones who you find dead in the xen world (in SP HL), the ones that uses the helmet model! not remmapable!
    understand me?...
    well, sorry to be like that, but doesn't anyone knows about that fu***** model?, you haven't seen the photo?, well is EXACTLY like the photo, but it's a player model...you should have that model in the Half-life/DMC/models folder...

  12. #12
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    just look at this screenshot, this is the model I'm looking for
    it's a zip, because my damn computer converted it into bmp file
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  13. #13
    Registered User One Eyed Newt's Avatar
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    Did you even look at the model? Thats the same model i posted

  14. #14
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    did you look at the screenshot?, your model is remmapable, but my model isn't remmapable, did you see that glowing metal parts or that orange colour of the helmet, obviously I can't remmap your model to look like mine...
    if you have Deathmatch classic, o to the models folder in DMC/models and look for the player.mdl file, that's my model..


    OK! just convert it!

  15. #15
    Registered User One Eyed Newt's Avatar
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    Yes, i did look at the screenshot, and its exactly the same. Here is a screenshot comparing your screenshot and the model

    http://www.hl-improvement.com/newt/comparison.jpg

  16. #16
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    yeah, that's the model!, just plz can you convert it, just to work with 3.0 animations? I'm suplicating you, imploring you!

  17. #17
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    they look exactly the same. except that ur model's chromes are a tad shinier

  18. #18
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    You know you're right. They look alike yet one has a shine to it
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  19. #19
    Registered User One Eyed Newt's Avatar
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    Originally posted by emma
    yeah, that's the model!, just plz can you convert it, just to work with 3.0 animations? I'm suplicating you, imploring you!
    Thats the model that i uploaded already

    Chrome is shinier because of how HLMV makes chrome textures look

  20. #20
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    I don't get it, I downloaded your model and it's the helmet remmapable model that comes with Half-Life deathmatch...
    I will try to download again, may be I took another model from the shit I have in my folders.

  21. #21
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    HOLY SHIT!!!, I WAS WRONG!!; I'M A FUCKING SUCKER LAIR!
    I never thought it existed, but I was wrong!!

    THANKS!!, THANKS!! NEWT!

  22. #22
    Registered User Aurora's Avatar
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    Well done .
    Quote Originally Posted by RetroFish View Post
    Hey guys remember when maps/games were made because the creator wanted to make them, and not because of what people wanted to play?

    That was great.

  23. #23
    Snoop da whoop! Ancient!'s Avatar
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    so realy, this topic is realy REALY realy pointless... im outa here
    It was about 500 wide. Honest! Pfft...

  24. #24
    Developer Caldwell's Avatar
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    Oh My God!

    /me bashes head against wall
    Shannon Kane Caldwell
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  25. #25
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    I like the half-life helmet with the right colors but it has bad animations when i use player.mdl

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