Thread: [PACK] Barneys!!!!

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  1. #26
    Desintigrator of Souls
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    Originally posted by Ancient!
    one problem, why is the shottie not in his hands?
    under "body parts" it says "barney". Open the menu, and click on "gun". Below it, it says "submodel1", change it to "submodel2".
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  2. #27
    Had enough... Sgt Wilko's Avatar
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    .... when a barney sees an enemy (eg Hgrunt) he uses "draw" sequence, which switches from submodel 1 to submodel 2. When he dies (in HL) he drops his gun which is submodel 3....


    Um im working on the RPG barney, but ive got some difficulties as the HD/SD dosent have a "Bip01 Spine 3" as it goes from Spine 2 straight onto "bip01 neck". The Old LD barney has a spine 3 so i can use him.

    If any of u want a barney with a RPG as a hgrunt in SD/HD, i will need a special barney which uses that same skeleton as th LD one.....
    Sgt
    Wilko

  3. #28
    Snoop da whoop! Ancient!'s Avatar
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    suits me, im gonna use him in sc *just rename his weapon sounds and there u have a weak shotgun *
    It was about 500 wide. Honest! Pfft...

  4. #29
    Had enough... Sgt Wilko's Avatar
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    SD A.I H.E.V M-16 Barney (big mouthful )

    This is a request from " lock and load", An AI HEV Barney carrying an HD m16....

    Like i said, i dont really like SD, but this guy is really nice..

    #Ive never really noticed the new details until now#
    #Still prefer LD tho (old skool or something)

    Anyway....

    Very nice man, fun model




    (BTW: I sometimes host my server on SC, i try out all of my new models on sc_ksct, feel free to join and have a look)
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    Wilko

  5. #30
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    thx man

  6. #31
    Death Dealer fury161's Avatar
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    If you're going to do this, you should:

    A) Fucking credit me for stealing my animations and not even putting me in the readme.

    and

    B) Do it right.
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  7. #32
    AAAHHHH! Banana Boy's Avatar
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    lol the hev one sux
    the weapondraw animation is the gun animation, he has still the gun at his belt, but he uses the rifle

  8. #33
    Had enough... Sgt Wilko's Avatar
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    Well then


    Firstly : Its DCCoop's animations
    Secondly : If ur in Dccoop, the ur blind cos there are credits.
    Thirdly : THOSE RNT MODELS, JUST RENDERS ARNT THEY
    Sgt
    Wilko

  9. #34
    Modeler Wildcat's Avatar
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    DOH!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    MAN WILKS

    I HELPED U CONVERT THAT MATRIX ANIMATION FROM TS AND I GET NOTHING.!!!?!?!??!

    U NEED ANYMORE ANIMS WITHOUT BEING BLAMED FOR STEALING, ASK ME AND I'LL GET IT DONE SO THAT IT WON'T LOOK LIKE (EVEN THOUGH U RNT) TAKING OTHER PPL'S WORK W/O CREDIT. but u cant take mine w/o my credit either




    now u r nicking my stuff

  10. #35
    Had enough... Sgt Wilko's Avatar
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    M8, i didnt give u credtis cos i havent posted the matrix model yet.

    I dont nick stuff intentionally. I would hope that u knew that by now.
    Sgt
    Wilko

  11. #36
    Death Dealer fury161's Avatar
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    I indeed did lend DC Coop a hand. I still fail to see mention of my name anywhere. You didnt even convert the animations correctly. Oh, and those aren't renders.


  12. #37
    Desintigrator of Souls
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    Originally posted by Sgt Wilko
    .... when a barney sees an enemy (eg Hgrunt) he uses "draw" sequence, which switches from submodel 1 to submodel 2. When he dies (in HL) he drops his gun which is submodel 3....


    Um im working on the RPG barney, but ive got some difficulties as the HD/SD dosent have a "Bip01 Spine 3" as it goes from Spine 2 straight onto "bip01 neck". The Old LD barney has a spine 3 so i can use him.

    If any of u want a barney with a RPG as a hgrunt in SD/HD, i will need a special barney which uses that same skeleton as th LD one.....
    you can just use the "joint tool" that comes with milkshape. It can insert and remove jolts easily.
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  13. #38
    Registered User tsy_4's Avatar
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    Originally posted by fury161
    If you're going to do this, you should:

    A) Fucking credit me for stealing my animations and not even putting me in the readme.

    and

    B) Do it right.
    Reply to A: I can understand why you would want credits but maybe you could ask him nicely once before swearing at him (he might not have known they were your animations)

    Reply to B: This thread is about the barneys he makes not the Super high poly amazingly good looking barneys you make. If he wants to make barneys that look LD thats his own desicion.

  14. #39
    Modeler Wildcat's Avatar
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    Originally posted by mikker


    you can just use the "joint tool" that comes with milkshape. It can insert and remove jolts easily.
    removing and adding joints to an already finished model is a horrible i dea as it will mess up its existing animations

  15. #40
    Registered User One Eyed Newt's Avatar
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    Ive managed to add extra joints to a finished model, i think its just Milkshape that screws up the animations if you add one

  16. #41
    Death Dealer fury161's Avatar
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    Use characterfx to easily add extra joints without messing up sequences.

  17. #42
    Snoop da whoop! Ancient!'s Avatar
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    nice post streak wilcat lol, u could just edit ur posts :P
    It was about 500 wide. Honest! Pfft...

  18. #43
    Had enough... Sgt Wilko's Avatar
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    FINE WHATEVER

    EVRYONE, FURY DID THE SHOOTGUN ANIMATIONS WHICH I FOUND IN MY DCC FOLDER!

    HAPPY NOW?

    So um why arnt u flaming DCC then, I didnt see any credits at all in my folder.
    Sgt
    Wilko

  19. #44
    Modeler Wildcat's Avatar
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    sry bout the extra posts. yto me, the sc site has serious probs when i post. after i post it gives me a 404 so i didnt see my post until now. i deleted the xtra ones. thx ancient

  20. #45
    Registered User UrbanSoldat's Avatar
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    Re: [PACK] Barneys!!!!

    Quote Originally Posted by Sgt Wilko
    Hi all!!,

    Its me Wilko again, anywho
    During my free time i make (normally modified) Barneys. I improve cirtain things so these poor People can actually have a chance of defending themselves from monsters far more leathel than a headcrab. This can be a simple animation change or a different gun to giveing them sheilds.

    Im not goin to post every barney model ive done. So ive made a pic of some (not all) of these.

    Just reply back in this thread if u would like to have one of them or modify something... Im always happy to make something for people who request things from me.
    How do you install it????

  21. #46
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    Re: [PACK] Barneys!!!!

    can i get the matrix barney

  22. #47
    lamarr gi777777's Avatar
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    Re: [PACK] Barneys!!!!

    sorry for this bump but WHAT IS DC COOP

  23. #48
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    Re: [PACK] Barneys!!!!

    Hey Wilko can i have the LD or HD barney with the shield?
    And DC coop is some Co-op mod which adds special features like night vision parachuting and some other stuff i think.

  24. #49
    t-r-a-c-y trained,runner,ass kicker,combat expert,yeah iam good... tracy's Avatar
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    Re: [PACK] Barneys!!!!

    hmm i have the svencoop low definition pack so this is useful

  25. #50
    AAAHHHH! Banana Boy's Avatar
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    Re: [PACK] Barneys!!!!

    Wow. 7 years old thread is vital.

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