Thread: [Pack] Ambient.Impact MDL Pack

Results 1 to 10 of 10
  1. #1
    Registered User
    Join Date
    Apr 2005
    Posts
    7

    Thumbs up [Pack] Ambient.Impact MDL Pack

    Includes New Models for Alien & Human Grunts, Garg, Zombie, Gonome, Scientists & much more

    all models made by Ambient.Impact

    preview pics:








    download links:
    http://thegame.webz.cz/hosted sites/...t_MDL_Pack.rar

  2. #2
    Unf Matriarch's Avatar
    Join Date
    Jun 2002
    Location
    Canada
    Posts
    500

    Re: [Pack] Ambient.Impact MDL Pack

    Did you get permission from him?

  3. #3
    Registered User
    Join Date
    Apr 2005
    Posts
    7

    Re: [Pack] Ambient.Impact MDL Pack

    nope, but i credited him and included all readme files

  4. #4
    Registered User
    Join Date
    Apr 2003
    Location
    Missouri, US
    Posts
    6,344

    Re: [Pack] Ambient.Impact MDL Pack

    Looks very nice. The barnacle and garguanta is all I needed.

  5. #5
    Registered User
    Join Date
    Dec 2004
    Location
    I forgot
    Posts
    910

    Re: [Pack] Ambient.Impact MDL Pack

    i only like the barney, garg, barnicle, and vorti

    if you didnt already know that vort comes with better hitboxes for svencoop. it means that more bullets are more acuate with the model.

    very nice garg

  6. #6
    HL2:Lost Coast reqs: 3.2ghz CPU, 1 Gig RAM (Fark!!) LaggedRabbit's Avatar
    Join Date
    Dec 2003
    Location
    Australia
    Posts
    455

    Re: [Pack] Ambient.Impact MDL Pack

    Quote Originally Posted by g-mayne
    nope, but i credited him and included all readme files
    Finally !!.. someone knows what credit properly means

    I don't think A.I will be miffed because;
    you haven't edited (i.e done a tacky re-tint) of any mdls
    or deleted any documentation (i.e you kept the readme files in)
    and you haven't claimed it as your own work.

    So of the 40 trillion re-packaged AI model packs on the net ..
    this zip is probably the only one thats been put together correctly.
    (\ (\
    ( ò.ó)
    C(_(")(")
    It's "defo MAOAM" © from the Bulletpain online media conglomerate

  7. #7
    Registered User
    Join Date
    Dec 2003
    Posts
    17

    Re: [Pack] Ambient.Impact MDL Pack

    This is true, but it would be extremely easy to get a hold of A.I. just simply email or pm him. To get his auth or even try would make it even better.

  8. #8
    HL2:Lost Coast reqs: 3.2ghz CPU, 1 Gig RAM (Fark!!) LaggedRabbit's Avatar
    Join Date
    Dec 2003
    Location
    Australia
    Posts
    455

    Re: [Pack] Ambient.Impact MDL Pack

    Quote Originally Posted by MrLuftWaffles
    This is true, but it would be extremely easy to get a hold of A.I. just simply email or pm him. To get his auth or even try would make it even better.
    .... well at least it'll stop people asking about the Blue shift HD model pack all the time
    (\ (\
    ( ò.ó)
    C(_(")(")
    It's "defo MAOAM" © from the Bulletpain online media conglomerate

  9. #9
    Registered User
    Join Date
    Dec 2003
    Posts
    17

    Re: [Pack] Ambient.Impact MDL Pack

    Amen

  10. #10
    Registered User
    Join Date
    Apr 2003
    Location
    Missouri, US
    Posts
    6,344

    Re: [Pack] Ambient.Impact MDL Pack

    Quote Originally Posted by HellsFlame
    i only like the barney, garg, barnicle, and vorti

    if you didnt already know that vort comes with better hitboxes for svencoop. it means that more bullets are more acuate with the model.

    very nice garg
    Then that means someone could edit hitboxes for any enemy and make its head hitbox huge to get quick-kills. >

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •