Thread: Sc_complex

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  1. #1

    Sc_complex

    Hi all, its my new map for sven co-op
    sc_complex v 1.0

    download and play fun
    http://perfpage.h17.ru/sc_complex.zip
    If we finding any bags, pleathe pm me
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    Last edited by !!!PeRfEcT!!!; 12-11-2006 at 08:11 AM.

  2. #2
    Mapper Nih's Avatar  
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    Re: Sc_complex

    Looks good
    I'll see if I can get some people together and play this.

  3. #3
    Funky Fresh Scent! FunkyFreshMan's Avatar
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    Smile Re: Sc_complex

    Quote Originally Posted by !!!PeRfEcT!!!
    Hi all, its my new map for sven co-op

    If we finding any bags, pleathe pm me
    I will keep a look out for those pesky bags. Allways carrying stuff away from your desk into god knows where.. maybe the pantry! *gasp!*

    hee hee =P J/k`ing Ill try this out later, maybe get this on our server.

  4. #4
    Mapping is an expression... coLera's Avatar
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    Re: Sc_complex

    Download doesnt seem to work, any other links?

  5. #5
    Crazy Swede Lurid's Avatar
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    Re: Sc_complex

    Quote Originally Posted by coLera
    Download doesnt seem to work, any other links?
    Ftp work at 10-23 on Moscow time.


    But I agree, a mirror would be great.

    Clicketh or be doomed!

  6. #6
    Freelance Sound Engineer Karen's Avatar
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    Re: Sc_complex

    Paper or plastic? :P

  7. #7
    Retired BlueFeena's Avatar
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    Re: Sc_complex

    Architecture looks nice, but the actual "inside" of the map looks quite empty. I certainly wouldn't want to be shot at by somebody in it

  8. #8

    Re: Sc_complex

    Screenshots made when i testing map...
    On screen2 in game we can see 2tanks and many grunts and boxes

  9. #9
    Registered User
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    Re: Sc_complex

    Looks great from the Screenshots!
    Now just a working Filemirror would be nice.

    Check here for free map hosting:
    http://www.svencoop.com/forums/showthread.php?t=25741

    or just upload it at www.rapidshare.de, this one is german, but it should still be obvious how to upload Files.

  10. #10

  11. #11
    Contributor goanna's Avatar
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    Re: Sc_complex

    Not bad, a little dark for my taste but pretty good architecture and enemy placement. Good enough for a mirror:

    http://goannasvencoop.com/sc_complex.zip

    Edit: Link updated 11/11/2006
    Last edited by goanna; 11-11-2006 at 05:11 AM.

  12. #12
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    Re: Sc_complex

    We enjoyed playing this Map.
    I loved the dark and scary industrial atmosphere and the good use of lights and lightning/shadow on the Map.
    Overall a very nice and atmospheric map.

    I just was a bit disappointed from the ending of the Map. It's like: "What? Thats it?"
    It would have deserved a better ending - some big Boss, or something.

    And one smaller thing: There were 2 buttons that just disappeared when we pushed them, that was a bit off.

    Overall I give it a score from 7/10. Keep on mapping.

  13. #13

    Re: Sc_complex

    2 buttons i will fix on version 2.5
    Hmmm final boss... Big mom or Garg

  14. #14
    Mapper Nih's Avatar  
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    Re: Sc_complex

    Played it. Map has great looks, and the monster placement is very well done. Unfortunately the monsters have way too much health, and in some places there are insane amounts of monsters, which makes the map run kind of slow. Some monsters also spawn out of blue air, which looks silly. The map was also quite dark, but that might just be my monitor.

    If you fixed these things this map would definately be BOMS worthy

    You might also want to add a simple story for the map.

  15. #15
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    Re: Sc_complex

    Quote Originally Posted by Nih
    Played it. Map has great looks, and the monster placement is very well done. Unfortunately the monsters have way too much health, and in some places there are insane amounts of monsters, which makes the map run kind of slow. Some monsters also spawn out of blue air, which looks silly. The map was also quite dark, but that might just be my monitor.

    If you fixed these things this map would definately be BOMS worthy

    You might also want to add a simple story for the map.
    I got to disagree with several points.
    I think the monster health and amount of monsters was just right. I don't like maps, that you got played through in 5 Minutes.. the longer, the better. Without getting annoying and boring of course, but I think he did it just right.
    Its also no singleplayermap though, we played it with 3 People and it was just right.

    I think the lightning was also nice, finally a dark and atmospheric Map again. No overbrighted shit. Might have looked darker on your monitor though, I got a pretty bright one.

    I agree with the point of just out of the air spawning, I'd suggest to let them spawn the old Halflife way, with them appearing out of a teleporter with a brrrzz sound.


    @!!!PeRfEcT!!!: How about a real evil Boss, not just a garg or a big momma, but maybe a big momma with a (invisible) Turret on its head?

  16. #16

    Re: Sc_complex

    Hmm
    I will fix:
    1. buttons
    2. Final boss
    3. Teleports for monsters
    4. Add sounds
    5. And add history

  17. #17
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    Re: Sc_complex

    looks good, i like the industrial atmosphere too.

    but couldn't play to the end, because one shortcut didn't open, is this the "button"-bug?

  18. #18

    Re: Sc_complex

    final is work

  19. #19

    Re: Sc_complex

    http://perfpage.h17.ru/sc_complex.zip

    mmm fix version
    sorry i dont have many time, and upload map right now
    Last edited by !!!PeRfEcT!!!; 11-11-2006 at 03:22 PM.

  20. #20

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