Thread: Bodyguard and Xen Commander NPC Shots

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  1. #26
    a.k.a Sgt_Waffles
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    Re: Bodyguard and Xen Commander NPC Shots

    Quick question:
    How do the commanders decide where to put those portals? Do mappers need to use extra care to make sure there's not alien legs dangling out of the ceilings and whatnot?

    I can't even count all the new features this release is going to bring- I can't even think about what silver and gold were going to have that bronze won't after all these announcements. Really looking forward to this fresh new cooperative goodness.

  2. #27
    Administrator Sven Viking's Avatar  
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    Re: Bodyguard and Xen Commander NPC Shots

    Quote Originally Posted by Sph!nx
    Well, I like the bodyguard entity alot, but the models are not really that good I think.
    Though the contest is theoretically over, I expect a high-def version of the bodyguard model would still be handy. Presumably you'd just need to rig the Opposing Force version of the Gman to the SC bodyguard's skeleton, and paste the sunglasses over... Erosion_84 or Sniper could probably provide source files for this purpose. If we made use of any resulting models, the creator/s would still receive full bonus features in 3.5.
    Sven Viking

  3. #28
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    Re: Bodyguard and Xen Commander NPC Shots

    W00t
    If I ever finish making Hell's Legions, I now have a handy stand-in for Arch Viles that spawn in more demon hordes. Can the xen commander be set up to spawn any monster (or entity) you want?

    All that needs to happen now is that the devs are somehow convinced to add the Shock rifle and Displacer for 3.5 Gold (Plasma Gun and BFG ).

  4. #29
    AKA Pvt Jenkins, Prometheuz Jedscar's Avatar
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    Re: Bodyguard and Xen Commander NPC Shots

    Quote Originally Posted by g1l
    W00t
    If I ever finish making Hell's Legions, I now have a handy stand-in for Arch Viles that spawn in more demon hordes. Can the xen commander be set up to spawn any monster (or entity) you want?

    All that needs to happen now is that the devs are somehow convinced to add the Shock rifle and Displacer for 3.5 Gold (Plasma Gun and BFG ).
    Niether the shock rifle or the Displacer will be in Svencoop, same with the deagle and the spore launcher. Either too powerful or too close to other weapons. If I had a link to the post that explained I would show you, but I can't find it.

    Nice to see Sven Viking too!
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  5. #30
    The guy who is willing to kill to save the site :P
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    Re: Bodyguard and Xen Commander NPC Shots

    thought every game had to have at least one gun that absolutely owns everything >.>

  6. #31
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    Re: Bodyguard and Xen Commander NPC Shots

    Quote Originally Posted by Jedscar
    Niether the shock rifle or the Displacer will be in Svencoop, same with the deagle and the spore launcher. Either too powerful or too close to other weapons. If I had a link to the post that explained I would show you, but I can't find it.

    Nice to see Sven Viking too!
    You can always hope

  7. #32
    Regular Sph!nx's Avatar
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    Re: Bodyguard and Xen Commander NPC Shots

    Quote Originally Posted by Sven Viking
    Though the contest is theoretically over, I expect a high-def version of the bodyguard model would still be handy. Presumably you'd just need to rig the Opposing Force version of the Gman to the SC bodyguard's skeleton, and paste the sunglasses over... Erosion_84 or Sniper could probably provide source files for this purpose. If we made use of any resulting models, the creator/s would still receive full bonus features in 3.5.
    I could make an entirely new sunglasses (with transparant shining glazes). Just let me know if it's needed.

  8. #33
    Let Vengeance Be Mine! CozmicShredder's Avatar
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    Thumbs up Re: Bodyguard and Xen Commander NPC Shots

    Well the more you create depth as you did with the Bodyguard and Xen Commander NPC the more Sven Co-op will be a game more so then a typical modification!

    Although Sven Co-op hadn't been updated in a few years I am totally amazed how you can just keep squeezing more content from the Half Life engine!

    I know it must be a lot of work to do all of this stuff and I want to tell everyone I am vary proud of you Sniper and SvenViking and whoever lends a hand on this project!

    I still can't wait to play MP3's off the server on clients! Whoo-hoo!


    lol I am sure they can wait though...


  9. #34
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    Re: Bodyguard and Xen Commander NPC Shots

    It's nice to know that sven coop 3,5 isn't dead but sad it's not yet out...
    Anyway i wantet to comment the perfectly modeled MP5 with that little nice low profile mount and a scope "wich i hope really works" , btw maybe you added in the fireing control mode ?

    Oh and shadows... - "like it was said on that episode of (South Park: Miss Teacher Bangs)" - nice...

  10. #35
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    Re: Bodyguard and Xen Commander NPC Shots

    And oh... maybe, we could am... you know... see the MP5 in action?

  11. #36
    Banned Solokiller's Avatar
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    Re: Bodyguard and Xen Commander NPC Shots

    Just because there's no recent news update doesn't means it's dead, you should know that.

  12. #37
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    Re: Bodyguard and Xen Commander NPC Shots

    it doesn't mean it still is undead either :P you should know that

  13. #38
    Ready, steady, go. Gut-Boy's Avatar
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    Re: Bodyguard and Xen Commander NPC Shots

    ...and to be undead it wouldn't it have to die first?
    Free from gravitation

  14. #39
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    Re: Bodyguard and Xen Commander NPC Shots

    there is always a silent death...

  15. #40
    Ready, steady, go. Gut-Boy's Avatar
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    Re: Bodyguard and Xen Commander NPC Shots

    I personally think it would be impossible for a mod like svencoop to die without a friggin massive bang, rather than a whimper. :P

    On a lighter note.. and more importantly: ontopic!
    I eagerly await the additional media! Not to pressure you guys or anything.. as I said last time: take all the time you need!
    Free from gravitation

  16. #41
    AKA ZenArcade
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    Re: Bodyguard and Xen Commander NPC Shots

    Jesus, still no video or additional media. Zzzzzzzzzzzz.

  17. #42
    Battle hardened sven veteran out to destroy... killa_can2k5's Avatar
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    Re: Bodyguard and Xen Commander NPC Shots

    as in my signature, it may be another "oppss... i lied." thing

    on another note, you may want to remove the "aiming for a christmas release" in the 3.5 thread in the 3.0 general discussion sub-topic
    www.Svencoop.com Front Page News!
    Stay tuned for updates within the next few days.
    Edit: Oops, I lied.

    The page the Sven Coop Developers don't want you to see.

  18. #43
    O.o FrostbiteX's Avatar
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    Re: Bodyguard and Xen Commander NPC Shots

    Wouldn't an easy way to get an hd bodyguard is to use merge animations and merge the animations with the HD skeleton? Worked when I had to fix some animations for Rusty Le Cyborg...

  19. #44
    Administrator Sven Viking's Avatar  
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    Re: Bodyguard and Xen Commander NPC Shots

    Quote Originally Posted by FrostbiteX
    Wouldn't an easy way to get an hd bodyguard is to use merge animations and merge the animations with the HD skeleton? Worked when I had to fix some animations for Rusty Le Cyborg...
    If that works, sounds great!
    Sven Viking

  20. #45
    Mapper Nih's Avatar  
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    Re: Bodyguard and Xen Commander NPC Shots

    Sniper is busy. So here's a compilation of various 3.5 videos posted on the forums and #svencoop:

    http://www.youtube.com/profile_video...gstaNih&page=1

    Obviously, I got permission from Sniper to post this, and if I haven't made it clear enough, these are TEST videos

  21. #46
    O.o FrostbiteX's Avatar
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    Re: Bodyguard and Xen Commander NPC Shots

    Quote Originally Posted by Sven Viking
    If that works, sounds great!
    Should work.

  22. #47
    Registered User Hterag's Avatar
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    Re: Bodyguard and Xen Commander NPC Shots

    That garg looks absolutely fantastic, I really hope it's that good in-game... It'll make the gargantua something to fear again.

  23. #48
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    Re: Bodyguard and Xen Commander NPC Shots

    Quote Originally Posted by Nih
    Sniper is busy. So here's a compilation of various 3.5 videos posted on the forums and #svencoop:

    http://www.youtube.com/profile_video...gstaNih&page=1

    Obviously, I got permission from Sniper to post this, and if I haven't made it clear enough, these are TEST videos
    it could be cool if you make a single movie with all theses demos

  24. #49
    Sniper is a spy! cyberdaemon's Avatar
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    Re: Bodyguard and Xen Commander NPC Shots

    One thing i can tell you is that this bodyguard looks like an agent Smith from Matrix movies
    A well regulated Militia, being necessary to the security of a free State,
    the right of the people to keep and bear Arms, shall not be infringed.

  25. #50
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    Re: Bodyguard and Xen Commander NPC Shots

    Quote Originally Posted by FrostbiteX
    Wouldn't an easy way to get an hd bodyguard is to use merge animations and merge the animations with the HD skeleton? Worked when I had to fix some animations for Rusty Le Cyborg...
    Yeah the Bodyguards look a bit, you now, old.

    But anyone use all time you need, the longer we wait the better it gets
    Only the dead fish follows the river

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