Thread: Arcad (BETA)

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  1. #1
    Is not hoers Streamfox's Avatar
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    Post Arcad (BETA)

    Arcad (BETA)

    Well here is a beta release about my and RNG's too walktrought map.

    Fight throught your way in a sort of storage facility until the end.
    Collect items to make your way forward.
    If you died wait for someone to REVIVE you, there is only one checkpoint.
    Work as a TEAM cover eachother's butt, and always heal your teammates.
    NOTICE: Map bulit for a MAXIMUM of 4 players.

    Betatest:
    *Beton*
    Cryokeen
    Cyberdaemon
    Lemonsoda
    *RNG*
    Scotsman
    Sence

    Images:







    More at SCmapDB


    DOWNLOAD

  2. #2
    a person RNG's Avatar  
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    Re: Arcad (BETA)

    this is just superbly fun to play, many maps should been like this. this is not your average black mesa dundun even it uses hl textures. also i only did architecture, while stream made entitylayouts with puzzles which i couldnt been figured out mostly

    though i cant imagine this being played with server with shittons of people. it doesnt go with average wandering idiots

  3. #3
    А ну, чики-брики и в дамки! Scotsman's Avatar
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    Re: Arcad (BETA)

    Given that I haven't played Sven Co-op for quite a while being asked to test this was certainly a nice change from everything else.

    The architecture while being simple. Is nice in places. Nothing too complex or too bland.

    The gameplay... There doesn't seem to be much chance of getting lost since it's a simple A to B map and during it you have to search for the various items. And you need not worry about having to know where to place them since they're pointed out for you.

    The music that is played during the mission reminds me of back in the days where I played consoles all the time before I was introduced to a PC at 6. ..Memories.

    It's a fun map and with 4 players it would be even better (since we tested it with about 5 - including me).

    However the one thing that would make the map even better, at least in my opinion is a little more custom models and/or sounds. But the map is great as it is. And anyone who gets peeved at this paragraph should consult the following before ranting on about my opinions.
    Only one way to find out

  4. #4
    I am yummy LemonSoda's Avatar
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    Re: Arcad (BETA)

    Absolutely agree with RNG; the basic hl textures give a wrong impression of the gameplay. This map is full of refreshing little puzzles to do, totally a nice little surprise.

  5. #5
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    Re: Arcad (BETA)

    so uh

    this has been broken for a month, pretty sure it's missing some sort of model

    yet this thread has a perfect score

    ??????

  6. #6
    Is not hoers Streamfox's Avatar
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    Re: Arcad (BETA)

    Quote Originally Posted by Cocyx View Post
    so uh

    this has been broken for a month, pretty sure it's missing some sort of model

    yet this thread has a perfect score

    ??????
    Well map uses default models, sprites etc, so no model missing. There are only a few custom conent what are included with the map. The answer is simple, map is too big that's why it crashes.
    RNG is going to split the map.

  7. #7
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    Re: Arcad (BETA)

    alright

    look forward to seeing if its as good as everyone raves it is

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