Thread: Final Sven Co-op 4.5 Release Countdown

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  1. #1
    Administrator Sven Viking's Avatar  
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    Post Final Sven Co-op 4.5 Release Countdown

    Unfortunately a couple of things came up which have prevented us from releasing on schedule.

    Untruth

    First, we found that we were no longer able to edit SC's Launch Options automatically. Changing the launch options allows us to raise the entity limit, and is necessary for many Sven Co-op maps.

    Investigation revealed that this was due to Steam changes relating to Steam Cloud. We contacted our old Linux coder Alfred, who now works at Valve, and he kindly offered to add a liblist.gam property to allow mods to specify launch options (Thanks!). This should be of use to other Goldsrc mods, also.
    Note that it will be a while before the relevant Steam update rolls out, and until then, everyone will need to change their Launch Options manually. This will make things awkward for people who don't read the news, or can't read English. If you're reading this and know other SC players who aren't, please remind them to do the following after installing v4.5:

    Immediately after sorting that out, we noticed that the FMOD EX team had significantly improved sound hardware compatibility in a recent update (FMOD is the library that powers Sven Co-op's sound engine). Since most people are sick of dealing with sound-related problems by now, we felt that minimizing them was worth the couple of extra days needed to upgrade to, and test, the new FMOD (can't just drop in an updated dll -- the SC code needs to support it).

    Anyway, we've finished the upgrade now, and from initial testing it's not looking like there'll be any problems with it. This should be the final Release Countdown post... we may put something up on SvenCoop.com a few hours before the files are made public, though, just to let you know they're coming.

       

    Until then, here's a rather unsorted copy of the Complete Except For The Bits We Forgot Sven Co-op 4.5 Changelog to pore through! With over three hundred and sixty five items, it should keep you busy for a while. The entire previous version history -- except for half of 4.0B :/ -- can also be viewed here. Wow... exhausting just to think about.

    Alternately, if changelogs aren't your thing, you could play Rescue: The Beagles, or even Counterclockwise (3D Tron!). I would, if I had time for that sort of thing.

  2. #2
    ****** Dedomil's Avatar
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    Re: Final Sven Co-op 4.5 Release Countdown

    Amazing! Go Go Go...

  3. #3
    Unregistered User Yuraj's Avatar
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    Re: Final Sven Co-op 4.5 Release Countdown

    Good job. So long changelog I like it.

  4. #4
    Registered User ``~Scre@m~``'s Avatar
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    Re: Final Sven Co-op 4.5 Release Countdown

    OH. MY. GOD ! I cant believe its over !
    P.S. I hope u didnt forgot to put my and my friend's steam IDs in donors list

  5. #5
    Sniper is a spy! cyberdaemon's Avatar
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    Re: Final Sven Co-op 4.5 Release Countdown

    I can't wait for Final Sven Co-op 4.5 Release Countdown #2

    Just kidding, i can't wait to see how the new version works.Hopefully it comes out soon!
    A well regulated Militia, being necessary to the security of a free State,
    the right of the people to keep and bear Arms, shall not be infringed.

  6. #6
    Woot Sultanwilliam's Avatar
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    Re: Final Sven Co-op 4.5 Release Countdown

    One question. They hunger ep. 2?

    "He who makes a beast of himself, gets rid of the pain being man"

  7. #7
    Bananas. Film11's Avatar
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    Re: Final Sven Co-op 4.5 Release Countdown

    Ahh right, so nothing as major as Steamworks or anything like that. Still, improvements to the sound engine are always a good thing. I think it might have been the most problematic element within Sven Co-op (i.e. caused the most issues or crashes).

    Looking forward to the release!

  8. #8
    Administrator Sven Viking's Avatar  
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    Re: Final Sven Co-op 4.5 Release Countdown

    Quote Originally Posted by Sultanwilliam View Post
    One question. They hunger ep. 2?
    Delayed due to some licensing stuff with PC Gamer (there's no actual problem, we just probably need to do a separate release).
    Sven Viking

  9. #9
    a person RNG's Avatar  
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    Re: Final Sven Co-op 4.5 Release Countdown

    lol 28 views

  10. #10
    Registered User kyle6513's Avatar
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    Re: Final Sven Co-op 4.5 Release Countdown

    Quote Originally Posted by RNG View Post
    lol 28 views
    lurkers, we has dem

  11. #11
    Game tester Jaf's Avatar  
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    Re: Final Sven Co-op 4.5 Release Countdown

    Hopefully everyone remembers to edit the launch options, are you going to remind people about it in the installer?

  12. #12
    Administrator Sven Viking's Avatar  
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    Re: Final Sven Co-op 4.5 Release Countdown

    Quote Originally Posted by Jaf View Post
    Hopefully everyone remembers to edit the launch options, are you going to remind people about it in the installer?
    Yes. Running the game using the Start menu or desktop shortcut should avoid the problem also, hopefully. If all goes well, once the Steam update is released, it won't matter any more. Not sure of when that will be, though (it'll be the update after next).
    Sven Viking

  13. #13
    Sniper is a spy! cyberdaemon's Avatar
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    Re: Final Sven Co-op 4.5 Release Countdown

    Quote Originally Posted by kyle6513 View Post
    lurkers, we has dem
    Lurkers aar form Starcraft universe, how did you port yourself over to Svencoop?
    http://starcraft.wikia.com/wiki/Lurker
    A well regulated Militia, being necessary to the security of a free State,
    the right of the people to keep and bear Arms, shall not be infringed.

  14. #14
    a person RNG's Avatar  
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    Re: Final Sven Co-op 4.5 Release Countdown

    they just like forums instead

  15. #15
    Sniper is a spy! cyberdaemon's Avatar
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    Re: Final Sven Co-op 4.5 Release Countdown

    Quote Originally Posted by Sven Viking View Post
    Delayed due to some licensing stuff with PC Gamer (there's no actual problem, we just probably need to do a separate release).
    Offtopic: How the hell did you get yourself extra 2000 post so fast? Last time i checked, it was Hezus, that had most posts :P
    A well regulated Militia, being necessary to the security of a free State,
    the right of the people to keep and bear Arms, shall not be infringed.

  16. #16
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    Re: Final Sven Co-op 4.5 Release Countdown

    Quote Originally Posted by the changelog
    Work-around for model limit problems: Most world (w_) models have been combined into the one file -- w_svencoop_pickup.mdl. For a full list of affected models, check this post: http://www.svencoop.com/forums/showp...7&postcount=11 (The models mentioned as "excluded" are excluded). Custom models, whether per-entity or global, should not be affected.
    Great ..keep up the good work

  17. #17
    Administrator Sven Viking's Avatar  
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    Re: Final Sven Co-op 4.5 Release Countdown

    Quote Originally Posted by cyberdaemon View Post
    Offtopic: How the hell did you get yourself extra 2000 post so fast? Last time i checked, it was Hezus, that had most posts :P
    Must've been quite a while ago (unless you're mistaken).
    Sven Viking

  18. #18
    Proud Member of the Young Leninist Komsomol! tyrlop's Avatar
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    Re: Final Sven Co-op 4.5 Release Countdown

    can't wait for this! Sven co-op so great

  19. #19
    Check Model Showcase Thread! Recaldy's Avatar
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    Re: Final Sven Co-op 4.5 Release Countdown

    Hope there's a warning if current files may be replaced cause I changed abunch of weapon files and the like from the default models. D:

    (Probably not.)

  20. #20
    func_vehicle enthusiaist w00tguy123's Avatar
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    Re: Final Sven Co-op 4.5 Release Countdown

    Changelogs are very much my thing, I'm all set now. Lol @ the sbemail link.
    Love,
    w00tguy

  21. #21
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    Re: Final Sven Co-op 4.5 Release Countdown

    Fixed known reload issues / exploits on all weapons


    does this mean we cant throw the uzis on the floor and pic them up to reload anymore?

  22. #22
    Bananas. Film11's Avatar
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    Re: Final Sven Co-op 4.5 Release Countdown

    Quote Originally Posted by Recaldy View Post
    Hope there's a warning if current files may be replaced cause I changed abunch of weapon files and the like from the default models. D:

    (Probably not.)
    You can always back up your current custom files and replace them if they've been changed in the new version.

  23. #23
    Donated 15NS$ for Sven's Holiday at the Bahamas Puchi's Avatar  
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    Re: Final Sven Co-op 4.5 Release Countdown

    A note from me:
    As you can see there, once again, has been done a lot to the FGD. We did changes like model support once again, and some entities have a sprite or new sprites. Further we changed some entity box sizes for your convenience. And there are lots of new entities - which are already used by some maps.
    I hope you level designer like the changes we have done and make many new maps!
    Do it with passion, or not at all.
    Do not say everything you know. Know everything you say.
    [ MarySP ][ nacl-h2o ][ The next SC Version ♥♥♥♥ing pwns! ][Puchis Maps ]

  24. #24
    Registered User robert.-'s Avatar
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    Re: Final Sven Co-op 4.5 Release Countdown

    Quote Originally Posted by smutsig View Post
    Fixed known reload issues / exploits on all weapons


    does this mean we cant throw the uzis on the floor and pic them up to reload anymore?
    I'm afraid so T-T

  25. #25
    in league with Hades Pyroclasm's Avatar
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    Re: Final Sven Co-op 4.5 Release Countdown

    This is very important: can you still gib or otherwise shoot at shock rifles that drop upon shock trooper death? I assume the ones you can pick up are like barnacles in that you find them in maps that have them?

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