Thread: SVEN CO-OP VERSION 4.5 RELEASED !

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  1. #26
    Mapper or something ozku's Avatar
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    Re: SVEN CO-OP VERSION 4.5 RELEASED !

    Awesome! As soon as I get home I'm downloading this. Cant wait to play SC without crashing every 5 mins

  2. #27
    Registered User ``~Scre@m~``'s Avatar
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    Re: SVEN CO-OP VERSION 4.5 RELEASED !

    Quote Originally Posted by Sven Viking View Post
    Afraid I'm not sure about that one . Are you using OpenGL mode? Did 4.07 work for you without this problem? What version of Windows?
    Yes OpenGL..
    4.07. didnt freezed its just crashed because of fmod.dll (probably i couldnt encounter freezing because of i crashed to fast )
    Im playing on Win XP x64...

    However if ill encounter ~20 freezes today ill PM you.

    Thanks for care !

  3. #28
    Administrator AdamR's Avatar  
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    Re: SVEN CO-OP VERSION 4.5 RELEASED !

    Quote Originally Posted by Sven Viking View Post
    Wow, it's Nomble! So retro!
    I wonder how many people still think Nomble is a giant monstrous cube?
    Attachment related.

    Quote Originally Posted by smutsig View Post
    AdamR , why isnt the multiplay server updated yet? i want to play !
    Quote Originally Posted by Jonny P. View Post
    Yeah i want to play on Multiplay too...
    It is now, you have liv3d to thank for that.
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  4. #29
    I am yummy LemonSoda's Avatar
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    Re: SVEN CO-OP VERSION 4.5 RELEASED !

    Aah awesome!

  5. #30
    [CNC]-=Marb750=- Marb750's Avatar
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    Re: SVEN CO-OP VERSION 4.5 RELEASED !

    Tried playing on one of snarkcafe's servers last night and I kept appearing as attached to some other player... like I was in some sort of spectator mode. Not sure what was going on, but all seems okay today - better than okay, actually, it's awesome!

    But in my haste to play, I forgot to back up my custom models

  6. #31
    Sniper is a spy! cyberdaemon's Avatar
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    Re: SVEN CO-OP VERSION 4.5 RELEASED !

    Is info_monster_goal working or not? Why can't you answer thath question?
    A well regulated Militia, being necessary to the security of a free State,
    the right of the people to keep and bear Arms, shall not be infringed.

  7. #32
    Mapper Nih's Avatar  
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    Re: SVEN CO-OP VERSION 4.5 RELEASED !

    No, it's not working.

  8. #33
    Silencer Lt.JC's Avatar  
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    Re: SVEN CO-OP VERSION 4.5 RELEASED !

    It looks like my svencoop freezes too. I got 2 freezes now. OP4 works without problems, and Jumpers also seemed to work fine.

    But so far the game froze in intruder and Polar Rescue at no specific point. At first you can play normally and then all of a sudden it freezes.
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  9. #34
    Registered User Swaitis's Avatar
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    Re: SVEN CO-OP VERSION 4.5 RELEASED !

    mp_npckill 0 didnt work anymore D:
    How to kill professors nao?

  10. #35
    a person RNG's Avatar  
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    Re: SVEN CO-OP VERSION 4.5 RELEASED !

    as i know, thats the command to turn it off. put 1 or 2 instead

  11. #36
    Administrator Sniper's Avatar  
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    Re: SVEN CO-OP VERSION 4.5 RELEASED !

    Quote Originally Posted by cyberdaemon View Post
    Is info_monster_goal working or not? Why can't you answer thath question?
    Slated for the next major release, or possibly the next minor release depending on when that is.
    It's highly customizable to (hopefully) be useful in many situations. I've been working on it for a while.

  12. #37
    Registered User Swaitis's Avatar
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    Re: SVEN CO-OP VERSION 4.5 RELEASED !

    Quote Originally Posted by RNG View Post
    as i know, thats the command to turn it off. put 1 or 2 instead
    tryed... nothing

  13. #38
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    Re: SVEN CO-OP VERSION 4.5 RELEASED !

    In HL Opfor SP Portal I found something funny. Get through the water tunnel and open the door, get through vent and look through the glass Blue Shift Coop is gonna be there maybe?

    Sry for my bad english

  14. #39
    a person RNG's Avatar  
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    Re: SVEN CO-OP VERSION 4.5 RELEASED !

    try to set it in autoexec or listenserver.cfg or somethintg

  15. #40
    Administrator Sven Viking's Avatar  
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    Re: SVEN CO-OP VERSION 4.5 RELEASED !

    If you're wanting to enable it for a specific map where it's not intended, you'll need to add "mp_npckill 1" to that map's CFG file (in the maps folder). Keep in mind that this may cause some maps to become unwinnable if necessary NPCs die, or whatever.
    Sven Viking

  16. #41
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    Re: SVEN CO-OP VERSION 4.5 RELEASED !

    The shockroach mechanic is really weird....

    First, it acts like a minigun pickup

    second, it seems to overheat and explode randomly no matter how many bolts you use

    third, the player world anim looks like the person is holding the thing like a submachinegun

    but excellent work nevertheless

  17. #42
    Administrator Sven Viking's Avatar  
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    Re: SVEN CO-OP VERSION 4.5 RELEASED !

    It starts to overload at low ammo, and explodes when the ammo reaches 0 (not random). I'm not sure about the player anim, haven't checked it in OpFor recently. It seems to look fairly reasonable, though... I mean, the way it's intended to be held is not exactly obvious . Edit: Shocktroopers seem to hold them in about the same way.
    Sven Viking

  18. #43
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    Re: SVEN CO-OP VERSION 4.5 RELEASED !

    always a pleasure to get a response from the man himself

    thanks

  19. #44
    func_vehicle enthusiaist w00tguy123's Avatar
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    Re: SVEN CO-OP VERSION 4.5 RELEASED !

    This is the best version I've ever been around for. It's stable and has more improvements and tweaks than I expected... and I can't believe how much hearing other people's footsteps adds to the experience! I can't wait to start playing with all the new mapping features (targeting players should be fun).
    Love,
    w00tguy

  20. #45
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    Re: SVEN CO-OP VERSION 4.5 RELEASED !

    The MP5, SAW, and M16 = feel all about the same. I only feel an extremely slight difference with the SAW, which is that it is more inaccurate and has a higher spread... better for taking care of bigger enemies like the big momma and those 4 legged electrobiotoxic creatures that gib with electricity and spew toxins when they die. The M16 is actually really annoying because of its burst-fire, so I never use that (it barely does any damage); MP5 sounds really weak.

    Shotgun, deagal, and the 9mmhandgun have really developed! Awesome job on these.

    My laptop likes D3D better than it does OGL. On OGL, using flashlight can cause a massive framerate drop. And in situations when there are a handful of monsters waiting for me (already spawned), super massive framerate drop is encountered.

    In D3D, a lot of the guns do not have muzzle sprites. I know that all of the weapons under slot#2 have muzzles though.

    <-- Played through OpFor Co-op alone last night with my 'realistic' skill.cfg.



    *waits for LD pack*

  21. #46
    a person RNG's Avatar  
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    Re: SVEN CO-OP VERSION 4.5 RELEASED !

    how dare you to similarize SAW with mp5, with saw you got 200 5.56 mm bullets of non-stop bangbangbang. mp5 you have to reload all the fucking time, actually much sooner than with uzi or m16

  22. #47
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    Re: SVEN CO-OP VERSION 4.5 RELEASED !

    Quote Originally Posted by RNG View Post
    how dare you to similarize SAW with mp5, with saw you got 200 5.56 mm bullets of non-stop bangbangbang. mp5 you have to reload all the fucking time, actually much sooner than with uzi or m16
    The SAW from 3.0 (which was mostly weapon+sound replacements, yes?) sounded a lot more powerful and felt like it had the same accuracy as hgrunt's using SAW. The "pinging" shooting sound made it seem like a toy, but it's Half-life. The realistic sound in 4.5 makes it sound all powerful, but it really doesn't feel that way (and the sound.. it's just way too realistic).

    Needs a little more cartoony/Half-life/unrealistic/"immature" sounds.

  23. #48
    a person RNG's Avatar  
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    Re: SVEN CO-OP VERSION 4.5 RELEASED !

    get LD pack?

  24. #49
    Registered User ``~Scre@m~``'s Avatar
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    Smile Re: SVEN CO-OP VERSION 4.5 RELEASED !

    Quote Originally Posted by Lt.JC View Post
    It looks like my svencoop freezes too. I got 2 freezes now. OP4 works without problems, and Jumpers also seemed to work fine.

    But so far the game froze in intruder and Polar Rescue at no specific point. At first you can play normally and then all of a sudden it freezes.
    I solved problem with freezes.. Just simply decrease particle limit to 100 ! And restart the game ! ( restarting the game is important ! )

    P.S. my current sound acceleration is "base acceleration" (in DxDiag)

  25. #50
    Sniper is a spy! cyberdaemon's Avatar
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    Re: SVEN CO-OP VERSION 4.5 RELEASED !

    Quote Originally Posted by Sniper View Post
    Slated for the next major release, or possibly the next minor release depending on when that is.
    It's highly customizable to (hopefully) be useful in many situations. I've been working on it for a while.
    Will be interesting to see that one working
    A well regulated Militia, being necessary to the security of a free State,
    the right of the people to keep and bear Arms, shall not be infringed.

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