Thread: [Pack] Low-Def models and sounds for Sven Co-op 4.8

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  1. #26
    more wpoly = more fun Tuesday's Avenger's Avatar  
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    Re: [Pack] Low-Def models and sounds for Sven Co-op 4.5

    Quote Originally Posted by Qwerty View Post
    Reload animations have issues. MP5's reload animation doesn't even happen. Two different ways to replicate animation glitches with some of the other weapons:

    1) Hold primary fire down and just press reload key every second
    2) Press reload and hold down fire (to get it to shoot as soon as it is fully reloaded)

    I noticed that for at least one weapon.. I can't remember which now.. the reload in v4.5 seems to be faster than before (and the old animation is too slow).

    EDIT: Hornetgun's firing sound doesn't seem to work 95%+ of the time. I managed to hear it play once or twice, but for the most part it doesn't play?
    - The missing reload animation appears to be a 4.5 issue, not an LD pack issue - I was able to recreate it using both the LD and the default models, playing on both my own listenservers and online dedicated servers.

    - The Glock needs to have its reload animation sped up slightly.

  2. #27
    Sven Co-op animator, beta tester, halfway decent modeler WAR_Nuker's Avatar
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    Re: [Pack] Low-Def models and sounds for Sven Co-op 4.5

    Quote Originally Posted by Silencer View Post
    Are the qc files you are compiling as well as the animations 100% identical to the HD versions?
    Otherwise things might not work the same.
    as far as i know yes. only thing is smd names might be different, but that doesnt really matter.

  3. #28
    A talking bench. bench's Avatar
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    Re: [Pack] Low-Def models and sounds for Sven Co-op 4.5

    Hello! I edited the LD hev hands on the knife. Just place it into your "Svencoop/Models/Opfor" folder.

    Download

    I am new here, btw.

  4. #29
    Sven Co-op animator, beta tester, halfway decent modeler WAR_Nuker's Avatar
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    Re: [Pack] Low-Def models and sounds for Sven Co-op 4.5

    excellent. looks good thanks.

  5. #30
    more wpoly = more fun Tuesday's Avenger's Avatar  
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    Re: [Pack] Low-Def models and sounds for Sven Co-op 4.5

    Another update - the new Robogrunts have a Head submodel group that is throwing off the weapon assignment.

    Fixed version here, this will be compiled into the next patch:
    http://www.mediafire.com/file/bdi70j.../rgruntfix.rar

  6. #31
    Woot Sultanwilliam's Avatar
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    Re: [Pack] Low-Def models and sounds for Sven Co-op 4.5

    this actually boosted my fps up to 50%, and killed the big latency. thanks.

    "He who makes a beast of himself, gets rid of the pain being man"

  7. #32
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    Re: [Pack] Low-Def models and sounds for Sven Co-op 4.5

    The M14/16 from Counter-Strike would be a perfect replacement for the M16 if you could get someone to do a consistent-in-style-and-poly grenade launcher addition.

  8. #33
    Administrator Sven Viking's Avatar  
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    Re: [Pack] Low-Def models and sounds for Sven Co-op 4.5

    Quote Originally Posted by Qwerty View Post
    The M14/16 from Counter-Strike would be a perfect replacement for the M16 if you could get someone to do a consistent-in-style-and-poly grenade launcher addition.
    How much lower-poly is it? Ignoring the difficulty of re-animating everything, by the time you added the grenade launcher, it may not be much more low-def than the normal SC M16 with low-def hands.
    Sven Viking

  9. #34
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    Re: [Pack] Low-Def models and sounds for Sven Co-op 4.5

    Quote Originally Posted by Sven Viking View Post
    How much lower-poly is it? Ignoring the difficulty of re-animating everything, by the time you added the grenade launcher, it may not be much more low-def than the normal SC M16 with low-def hands.
    Well the reason I suggested it (especially over the Firearms one) is because the texturing and poly-modeling of the weapon is consistent with each other. Both go together very well, and plus the fact that it was made by Valve. :P

    I wouldn't think a grenade launcher would add very many polies to it; just look at the LD MP5's grenade launcher (that's pretty low-poly, right?).

    EDIT: I do miss the MP5's ability to fire grenades.

  10. #35
    Administrator Sven Viking's Avatar  
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    Re: [Pack] Low-Def models and sounds for Sven Co-op 4.5

    Might be good as an optional custom model, but the idea of the low-def pack is to restore HL1 content for nostalgia value (doesn't apply to M16) and/or prevent low framerates due to very high-poly models (doesn't particularly apply to the M16 either, apart from the hands) -- not to switch in models from other mods unnecessarily.
    Sven Viking

  11. #36
    Registered User Esor's Avatar
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    Re: [Pack] Low-Def models and sounds for Sven Co-op 4.5

    I was wondering if anybody here would be so kind to compile LD weapons with blue shift LD bare hands or LD op4 gloves.

    Please


    I would give over 9000 cookies in return
    Do be do be do

  12. #37
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    Re: [Pack] Low-Def models and sounds for Sven Co-op 4.5

    Quote Originally Posted by Sven Viking View Post
    Might be good as an optional custom model, but the idea of the low-def pack is to restore HL1 content for nostalgia value (doesn't apply to M16) and/or prevent low framerates due to very high-poly models (doesn't particularly apply to the M16 either, apart from the hands) -- not to switch in models from other mods unnecessarily.
    *devil's advocate*

    Then I say there be a feature in Sven Co-op v4.6 where if it detects the LD pack being used, it disables all custom weapons like the M16 and returns weapon functionality to nostalgia. :P

    *end devil's advocate*

    >.<

  13. #38
    Sven Co-op animator, beta tester, halfway decent modeler WAR_Nuker's Avatar
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    Re: [Pack] Low-Def models and sounds for Sven Co-op 4.5

    Quote Originally Posted by Esor View Post
    I was wondering if anybody here would be so kind to compile LD weapons with blue shift LD bare hands or LD op4 gloves.

    Please


    I would give over 9000 cookies in return
    BRB

  14. #39
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    Re: [Pack] Low-Def models and sounds for Sven Co-op 4.5

    Quote Originally Posted by WAR_Nuker View Post
    BRB
    Wait, how is he going to ship them? Are they double chocolate chip cookies?

  15. #40
    Sven Co-op animator, beta tester, halfway decent modeler WAR_Nuker's Avatar
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    Re: [Pack] Low-Def models and sounds for Sven Co-op 4.5

    Quote Originally Posted by Sven Viking View Post
    Might be good as an optional custom model, but the idea of the low-def pack is to restore HL1 content for nostalgia value (doesn't apply to M16) and/or prevent low framerates due to very high-poly models (doesn't particularly apply to the M16 either, apart from the hands) -- not to switch in models from other mods unnecessarily.
    probably going to take the official valve HD 9mmar and modify it. it may be labeled as HD, but in comparison to our m16 it looks LD. it also has the attached m203 so i wont have to add it...just need to animate it.

  16. #41
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    Re: [Pack] Low-Def models and sounds for Sven Co-op 4.5

    Quote Originally Posted by WAR_Nuker View Post
    probably going to take the official valve HD 9mmar and modify it. it may be labeled as HD, but in comparison to our m16 it looks LD. it also has the attached m203 so i wont have to add it...just need to animate it.
    Take the 9mmAR LD model. Use that for M16.

    Take the 9mmAR LD model, remove the grenade barrel. Use that for MP5.

  17. #42
    Sven Co-op animator, beta tester, halfway decent modeler WAR_Nuker's Avatar
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    Re: [Pack] Low-Def models and sounds for Sven Co-op 4.5

    yeah i was thinking about that. it put me off though because i still think the m16 should look like an m16. makes animating easier too.

    anyway, its almost done.

  18. #43
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    Re: [Pack] Low-Def models and sounds for Sven Co-op 4.5

    done. will be in next update.

  19. #44
    A talking bench. bench's Avatar
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    Re: [Pack] Low-Def models and sounds for Sven Co-op 4.5

    Quote Originally Posted by WAR_Nuker View Post
    done. will be in next update.
    When is it coming out?

  20. #45
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    Re: [Pack] Low-Def models and sounds for Sven Co-op 4.5

    few days probably

  21. #46
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    Re: [Pack] Low-Def models and sounds for Sven Co-op 4.5

    Quote Originally Posted by Esor View Post
    I was wondering if anybody here would be so kind to compile LD weapons with blue shift LD bare hands or LD op4 gloves.

    Please


    I would give over 9000 cookies in return
    FYI am looking to set up HD weapons with ambient_impact's HD opfor hands first for 4.6. then after that we will have LD version ready and available. for now i will add fire_cube's LD knife with hev hands model to the pack.

  22. #47
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    Re: [Pack] Low-Def models and sounds for Sven Co-op 4.5

    What's the knife for/replacing? :?

    EDIT: O' rite. OpFor Coop.

  23. #48
    Sven Co-op animator, beta tester, halfway decent modeler WAR_Nuker's Avatar
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    Re: [Pack] Low-Def models and sounds for Sven Co-op 4.5

    Updated. Check first post.

    Found one thing left to fix, but will give it a few days to see if anything else arises. This update is pretty big.

  24. #49
    Registered User Esor's Avatar
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    Re: [Pack] Low-Def models and sounds for Sven Co-op 4.5

    Akimbo Uzi reload animation needs to be sped up too
    It cuts down second Uzi reload animation
    btw. Great effort
    Last edited by Esor; 24-09-2010 at 01:26 PM.
    Do be do be do

  25. #50
    Sven Co-op animator, beta tester, halfway decent modeler WAR_Nuker's Avatar
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    Re: [Pack] Low-Def models and sounds for Sven Co-op 4.5

    excellent, thanks. everyone keep an eye out and report any bugs please. i didnt test this update all that much in game.

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