Thanks for the m16 update.
Shotgun animations are cut down too.
Thanks for the m16 update.
Shotgun animations are cut down too.
It's not that much noticeable
maybe is a little little too slow
the shotgun
Do be do be do
i will look into it
Bug Report:
cleansuit_scientist.mdl uses the HD Einstein head, instead of the LD one.
EDIT: Here's a fix, so you don't have to bother with it.
great find. can you zip and upload your project files too (.smd, .qc, .bmp files)?
Here you go. Why do you need it btw.?
You done with this yet? I wanna download that sorted player model pack. ; )
odd shotgun reload may be attributed to lag. cannot reproduce on listen server.
Isn't it because the servers have faster animations?
that only really matters with NPCs i believe.
similarly, bullsquid doesnt seem to warp on dedicated servers. cant reproduce. they behave the same as regular HD bullsquids.
very small unimportant update for HD sound backup
THIS IS AESOME .PS can you make the grenade launcher the ld mp5 and the mp5 the hd one :just with better hands
Reminds me I still have to update my CS pack with the m60 but I could never get the animations right for the reload. ><;
Last edited by Recaldy; 31-01-2011 at 11:47 AM. Reason: Typos.
i love the ld pack! its great!!
iam not a girl its just my mums name
probably a small nitpick, but perhaps you could add the m4a1's gunfire aswell (the sound from the HL1 HD pack)
oh and the gargantua's old red eye/stomp sprite
well the hl1 "hd" pack actually mostly looked and sounded like shit, so it might not be too far fetched lol. this currently uses counter strike m4 sounds.
and im not sure if theres anything i can do about the sprites (clueless), but that does bring an interesting point to sprites in general. a lot of the sprites were updated since 3.0, so maybe theres a way to bring back the old ones.
The blueshift assaultrifle replaces the svencoop m16 in this pack, so you might aswell know what you're talking about before posting.
Deleting the old sprite files reverts to half-life1's default content, that's how I fixed mine. The best you could do is actually add the old files in your pack so they simply overwrite the newer files (in this case gargeye1.spr)and im not sure if theres anything i can do about the sprites (clueless), but that does bring an interesting point to sprites in general. a lot of the sprites were updated since 3.0, so maybe theres a way to bring back the old ones.
ah thats not too bad. id just snatch them out of the half life gcf then.
could you also make a pack with retail hd models? id like to see if that is possible.
if possible please tell me.
1:what shall we do with this freeman guy?
2:take him outside for questioning.
1:we got him! lets kill him now!
2:and if they find the body?
1:body? what body?
2:hahahhahaha!
1:ahahahahaha!