Map Showcase thread because I can't say no to JPolito. This is basically the W.I.P. thread moved.

Link to download: http://www.nih-mapping.dk/files/turr...ss_release.zip

Link to newspost: http://www.svencoop.com/forums/showthread.php?t=39077


This is a map I've been working on for a bit over a year.

The basic idea is that the players must fend off 12 waves of monsters by constructing sentry turrets and a few "special" friendly units. The players save up for these sentries and special units by killing the attacking monsters and surviving waves. If too many monsters make it to the end of the map, the players lose.

Just to make life even harder for the players, random "Panic Events" will occur throughout the map. Such panic events could involve hostile soldiers infiltrating the base and installing a virus in the Turret AI, or the generators powering the sentries breaking down. As you can see in one of the screenshots, the map is divided into 4 different sectors. If a generator for a specific sector breaks down, all sentries in that sector will be deactivated until the generator is repaired.

The end result is a map that puts your teamwork and strategic skills to a serious test. And you get to see a ton of monsters get ripped to pieces by sentry turrets.

Now, screenshot time:




(That monitor has a useable mouse interface)





More:

http://img338.imageshack.us/img338/3...rtress0047.jpg
http://img201.imageshack.us/img201/5...rtress0012.jpg
http://img207.imageshack.us/img207/4...rtress0061.jpg
http://img819.imageshack.us/img819/9...rtress0062.jpg
http://img684.imageshack.us/img684/2...rtress0068.jpg