Thread: 4.6 Status Update

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  1. #51
    a person RNG's Avatar  
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    Re: 4.6 Status Update

    oh god, you people never knew about it? that was the main reason i used shockroach. same with double uzis, sadly theyre fixed now

  2. #52
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    Re: 4.6 Status Update

    That has been fixed.

  3. #53
    a person RNG's Avatar  
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    Re: 4.6 Status Update

    ITS NOT A BUG, ITS A FEATURE

  4. #54
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    Re: 4.6 Status Update

    Quote Originally Posted by RNG View Post
    ITS NOT A BUG, ITS A FEATURE
    It was a bug. Now it is crushed.



  5. #55
    a person RNG's Avatar  
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    Re: 4.6 Status Update

    guess i dont use my golden uzis anymore

  6. #56
    Viking Contributor Zaerg's Avatar  
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    Re: 4.6 Status Update

    func_vehicle would be nice.

  7. #57
    a person RNG's Avatar  
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    Re: 4.6 Status Update

    would be nice if the model limit was finally eliminated, cry of fear did that and has a multiplayer

  8. #58
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    Re: 4.6 Status Update

    Quote Originally Posted by RNG View Post
    would be nice if the model limit was finally eliminated, cry of fear did that and has a multiplayer
    Vluzacn has added func_detail for the compile tools.
    http://forums.svencoop.com/showthread.php?t=38059

    You can make complex architecture not part of VIS calculation and it wont take up model slots! Besides, not only is the 512 model limit a problem, there is also a 256 visible models limit and network limits as well.

    I hate all these arbitrary limits.

  9. #59
    a person RNG's Avatar  
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    Re: 4.6 Status Update

    oh yea the func_detail. doesnt help much when the map has alot of brushtriggers or triggered walls and stuff, unless it can be succesfully used as toggle or killtarget

  10. #60
    the REAL pwnage
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    Re: 4.6 Status Update

    Can we have team play? Like have 2 times facing each other and shooting, kinda like counter strike except sven coop style, that would for some wicked play with npc's, kinda like battlefield coop mod, except even more awesome
    Thus spoke Ian

  11. #61
    Administrator AdamR's Avatar  
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    Re: 4.6 Status Update

    That won't be until 5.0 at least.
    Adam "Adambean" Reece
    Sven Co-op team

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  12. #62
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    Re: 4.6 Status Update

    Will we get some cvar setting to toggle use of the shockroach as a normal weapon? Ie. recharging ammo, doesn't self-destruct, just like in OpFor.

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