Thread: HLDMCC: Crossfire

Results 1 to 13 of 13
  1. #1
    Long Live Psygnosis BMT's Avatar
    Join Date
    Aug 2001
    Location
    Cumbria, UK
    Posts
    1,414

    HLDMCC: Crossfire

    Hey folks, I was meant to test this internally before release but moving house and having motivational issues lately ("hey BMT what's new, wheres incoming 2 you f*ck?!") so I'm just gonna throw this on here and see if anyone wants to play with it. This is...

    Half-Life Deathmatch Co-op Carnage: Crossfire!

    A ripent project I started about 4 years ago, occasionally toying with until I finally put some effort in and rounded it off to a playable build. What I've basically done is turn Crossfire into a fun little score attack run where whoever gets the most points wins! Find all of the fish keys co-operatively to qualify to the scoring rounds, where you can bash zombies with a nail-in-a-stick, snipe some pesky controllers and have a race to the button for bonus points.

    I may come back to this in the future and play around with player score interaction, once I wrap my head around all of the newest entity features. This map is not intended for use with XP mod plugins.

    DOWNLOAD FROM SCMDB LINK







    PS Apologies to KaLo for releasing this at the same time as his conversion, sheer coincidence!

    Update 2017: Some kind soul has threw up a walkthrough. Doesn't show how it plays out in multiplayer but it at least gives you the jist of the map flow. I acknowledge that there are still some overlapping issues with onscreen prompts and in rare cases triggered events, but as far as I'm aware there aren't any map breaking scenarios.

    Last edited by BMT; 09-09-2017 at 06:26 PM. Reason: added video
    Maps Released: BMTCoop, Incoming (with SC2.0F), Incoming '08 (with SC4.0B), Never, Never '09, HLDMCC:Crossfire
    Maps in Development: Incoming 2.
    Media Released: SC4 Trailer


    [ HLDMCC:CROSSFIRE RELEASED ]
    [ Visit the SC Map Database ]
    [ Death by Paperclip on YouTube ]

  2. #2
    JonnyBoy0719 jonnyboy's Avatar
    Join Date
    Nov 2010
    Location
    Sweden
    Posts
    11

    Re: HLDMCC: Crossfire

    Looks like I cannot download the map (I get an empty attachment.php page with just a gif file of 1px wide and height), plus the thumbnails are gone for me.
    Name:  P2vRokr.png
Views: 938
Size:  3.2 KB

  3. #3
    Long Live Psygnosis BMT's Avatar
    Join Date
    Aug 2001
    Location
    Cumbria, UK
    Posts
    1,414

    Re: HLDMCC: Crossfire

    Sorry I took a while getting round to this, updated original post with a new upload link.
    Maps Released: BMTCoop, Incoming (with SC2.0F), Incoming '08 (with SC4.0B), Never, Never '09, HLDMCC:Crossfire
    Maps in Development: Incoming 2.
    Media Released: SC4 Trailer


    [ HLDMCC:CROSSFIRE RELEASED ]
    [ Visit the SC Map Database ]
    [ Death by Paperclip on YouTube ]

  4. #4
    Registered User Petrick's Avatar
    Join Date
    Mar 2003
    Location
    Finland
    Posts
    17

    Re: HLDMCC: Crossfire

    Crossfire is something tha russian players loves in Half-Life 1 deathmatch.
    OldFartsClub Gaming - www.oldfartsclub.com
    Half-Life Radio & GameShout Radio Archive - http://www.youtube.com/user/Petrick69

  5. #5
    Long Live Psygnosis BMT's Avatar
    Join Date
    Aug 2001
    Location
    Cumbria, UK
    Posts
    1,414

    Re: HLDMCC: Crossfire

    Everyone loves Crossfire One of my favourite earliest LAN memories is discovering what the button did. In the bonus stages I've turned the countdown into a [hopefully] fun race for points.
    Maps Released: BMTCoop, Incoming (with SC2.0F), Incoming '08 (with SC4.0B), Never, Never '09, HLDMCC:Crossfire
    Maps in Development: Incoming 2.
    Media Released: SC4 Trailer


    [ HLDMCC:CROSSFIRE RELEASED ]
    [ Visit the SC Map Database ]
    [ Death by Paperclip on YouTube ]

  6. #6
    warrior spy-warrior's Avatar  
    Contributor
    Join Date
    Nov 2006
    Location
    Europe, France, Paris
    Posts
    2,964

    Re: HLDMCC: Crossfire

    please update link
    Patience is a virtue greatly needed by those who attempt great things.
    La patience est une vertu fort nécessaire à ceux qui tentent de réaliser de grandes choses.

    Server SvenCoop
    I love the mods svencoop
    World time zone & Look clocks

  7. #7
    Long Live Psygnosis BMT's Avatar
    Join Date
    Aug 2001
    Location
    Cumbria, UK
    Posts
    1,414

    Re: HLDMCC: Crossfire

    ha, not having much luck am i? Updated it again, thanks for the heads up spy-warrior
    Maps Released: BMTCoop, Incoming (with SC2.0F), Incoming '08 (with SC4.0B), Never, Never '09, HLDMCC:Crossfire
    Maps in Development: Incoming 2.
    Media Released: SC4 Trailer


    [ HLDMCC:CROSSFIRE RELEASED ]
    [ Visit the SC Map Database ]
    [ Death by Paperclip on YouTube ]

  8. #8
    warrior spy-warrior's Avatar  
    Contributor
    Join Date
    Nov 2006
    Location
    Europe, France, Paris
    Posts
    2,964

    Re: HLDMCC: Crossfire

    Quote Originally Posted by BMT View Post
    ha, not having much luck am i? Updated it again, thanks for the heads up spy-warrior
    http://scmapdb.com/contribute:map:finished

    Help expand the database by adding a map! Showcasing a map in the map DB will allow it to get plenty of community feedback and exposure.
    http://scmapdb.com/mapper:bmt
    Patience is a virtue greatly needed by those who attempt great things.
    La patience est une vertu fort nécessaire à ceux qui tentent de réaliser de grandes choses.

    Server SvenCoop
    I love the mods svencoop
    World time zone & Look clocks

  9. #9
    Registered User Apelli's Avatar
    Join Date
    Sep 2014
    Posts
    28

    Re: HLDMCC: Crossfire

    DAT BUTTON...

  10. #10
    warrior spy-warrior's Avatar  
    Contributor
    Join Date
    Nov 2006
    Location
    Europe, France, Paris
    Posts
    2,964

    Re: HLDMCC: Crossfire

    http://scmapdb.com/map:hldm-co-op-carnage:crossfire

    Found non-whitespace between key and value.
    "effect" 2"
    {
    "origin" "-250 -300 -1775"
    "message" "Watch out for zombies! 15 deaths and it's game over! Alien Grunts spawn in 3 minutes!"
    "targetname" "hldmcc_intro_text2"
    "channel" "3"
    "effect" 2"
    "fxtime" "0.02"
    "holdtime" "5"
    "fadeout" "0.5"
    "fadein" "0.02"
    "color2" "100 100 100"
    "color" "255 255 255"
    "y" "0.75"
    "x" "-1"
    "classname" "game_text"
    "spawnflags" "1"
    }
    fix, folder scmapdb
    HLDMCC_crossfireb1.zip
    Patience is a virtue greatly needed by those who attempt great things.
    La patience est une vertu fort nécessaire à ceux qui tentent de réaliser de grandes choses.

    Server SvenCoop
    I love the mods svencoop
    World time zone & Look clocks

  11. #11
    Long Live Psygnosis BMT's Avatar
    Join Date
    Aug 2001
    Location
    Cumbria, UK
    Posts
    1,414

    Re: HLDMCC: Crossfire

    woops! i'll fix that if i come back to play with the ripent, shouldn't break anything major tho right?
    Maps Released: BMTCoop, Incoming (with SC2.0F), Incoming '08 (with SC4.0B), Never, Never '09, HLDMCC:Crossfire
    Maps in Development: Incoming 2.
    Media Released: SC4 Trailer


    [ HLDMCC:CROSSFIRE RELEASED ]
    [ Visit the SC Map Database ]
    [ Death by Paperclip on YouTube ]

  12. #12
    Registered User
    Join Date
    Nov 2014
    Location
    around.
    Posts
    393

    Re: HLDMCC: Crossfire

    No, I think the entity will default to effect 1 which is what you want in the first place. Would need to confirm, but I think this is the case.

  13. #13

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •