Thread: Downloaded sounds not playing

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  1. #1
    I need melons terry422's Avatar
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    Feb 2012
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    Downloaded sounds not playing

    Because downloaded files are all saved in 'svencoop_downloads' folder, downloaded sounds can't be used by custom weapon models.
    (eg. : custom AK model using 'event 5004 to weapons/ak47_reload.wav')

    I have confirmed this by placing sound files respectively only in 'svencoop_downloads' folder and 'svencoop' folder, sound playing only on the latter one.

    Copying files manually could work, but this is kinda tiresome.

    I hope there's a solution, or a fix on later versions of Sven Co-op.


    Yay. Thanks.

  2. #2
    Administrator AdamR's Avatar  
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    Re: Downloaded sounds not playing

    Thanks for letting us know. I thought we had already fixed all these SteamPipe filesystem issues, but looks like you've found a new one. We'll check this out in time for 5.0.

    Edit: Oh I see that this is a model referencing a sound directly rather than code. I'm not sure if this is handled in the engine or by our game DLL.
    Adam "Adambean" Reece
    Sven Co-op team

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  3. #3
    I need melons terry422's Avatar
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    Re: Downloaded sounds not playing

    Thanks. I'm looking forward to 5.0!
    Last edited by terry422; 07-12-2014 at 12:56 AM. Reason: inadequate word choice :P

  4. #4
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    Re: Downloaded sounds not playing

    Do you know how to use ripent? This was found before, but I guess the maps you have aren't the updated ones.

    If you can use ripent, you need to export the ent file, delete the last characters at the end of the file after the last } and re-import the ent file.
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  5. #5
    Banned Solokiller's Avatar
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    Re: Downloaded sounds not playing

    This issue has been fixed in 5.0.

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