Thread: The maps of 5.0.

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  1. #26
    Administrator AdamR's Avatar  
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    Re: The maps of 5.0.

    Replace the reactor section for one like this :P
    Adam "Adambean" Reece
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  2. #27
    Long Live Psygnosis BMT's Avatar
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    Re: The maps of 5.0.

    Quote Originally Posted by AdamR View Post
    Still quicker than Half-Life 3, or TF2.
    First Incoming released 2001, has took 14+ years for sequel, I think TF2's beat me on that one. HL3 loses if it doesn't come out by 2021 :P
    Maps Released: BMTCoop, Incoming (with SC2.0F), Incoming '08 (with SC4.0B), Never, Never '09, HLDMCC:Crossfire
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  3. #28
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    Re: The maps of 5.0.

    Click image for larger version. 

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    I secretly love you all.

  4. #29
    ゴードン Gordon9999's Avatar
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    Re: The maps of 5.0.

    This is awesome! I can't more waiting new version of Sven Co-op.

  5. #30
    Advanced Leveldesigner SourceSkyBoxer's Avatar
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    Re: The maps of 5.0.

    Hello nice cool features!

    How are collisions of models like you go over model-created bridge?

    I want know because i am still developing my own game engine like your sven coop If you move to Steam network than you want earn money right? Or it is free? If you have not money?
    Hello guys, Svencoop. I am sorry Please respect me! I am deaf. Thanks, Sven-Coop Forum!

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  6. #31
    ~ Unholy Madness ~ 19941994ra's Avatar
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    Re: The maps of 5.0.

    Quote Originally Posted by SourceSkyBoxer View Post
    Hello nice cool features!

    How are collisions of models like you go over model-created bridge?

    I want know because i am still developing my own game engine like your sven coop If you move to Steam network than you want earn money right? Or it is free? If you have not money?
    Free, but i guess you can still donate.

    BTW, how much longer
    Sven Co-op - Player, enthusiast, alien-reaper, Shotgun-lover
    Sven Co-op Forums - Addict, spam-hater, playing 5.0 a lot
    In-game name - Delacroix

  7. #32
    Administrator AdamR's Avatar  
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    Re: The maps of 5.0.

    Quote Originally Posted by 19941994ra View Post
    BTW, how much longer
    We were talking about just that on Sunday.
    Adam "Adambean" Reece
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  8. #33
    Sakata-san!! Nevermore2790's Avatar
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    Re: The maps of 5.0.

    It looks like I saw a Displacer in action in a screenshot... It seems that it will be added in the new version right?
    TEME RAAAA!!!!

  9. #34
    Administrator AdamR's Avatar  
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    Re: The maps of 5.0.

    You saw what you saw
    Adam "Adambean" Reece
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  10. #35
    Advanced Leveldesigner SourceSkyBoxer's Avatar
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    Re: The maps of 5.0.

    And collision of models like Source Engine modelling in SVen Coop 5.0 there?

    Does it support?
    Hello guys, Svencoop. I am sorry Please respect me! I am deaf. Thanks, Sven-Coop Forum!

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  11. #36
    Administrator AdamR's Avatar  
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    Re: The maps of 5.0.

    Good luck with that
    Adam "Adambean" Reece
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  12. #37
    Sakata-san!! Nevermore2790's Avatar
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    Re: The maps of 5.0.

    I hope the final fight in Opposing Force gets in this version along replacing the Tau Cannon back to a Displacer (if possible).
    TEME RAAAA!!!!

  13. #38
    Il Profeta del Sito Blu. MirkoDMC's Avatar
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    Re: The maps of 5.0.

    The Black Mesa: Special Tactics Sector looks impressive, i like the Fortified 1 too.

  14. #39
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    Re: The maps of 5.0.

    I can tell desert circle will be a very popular one.

  15. #40
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    Re: The maps of 5.0.

    Quote Originally Posted by Nevermore2790 View Post
    I hope the final fight in Opposing Force gets in this version along replacing the Tau Cannon back to a Displacer (if possible).
    Click image for larger version. 

Name:	Przechwytywanie.PNG 
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ID:	16278
    Someone didn't read the changelog

  16. #41
    Administrator AdamR's Avatar  
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    Re: The maps of 5.0.

    Quote Originally Posted by banan2288 View Post
    Click image for larger version. 

Name:	Przechwytywanie.PNG 
Views:	111 
Size:	62.7 KB 
ID:	16278
    Someone didn't read the changelog
    Adam "Adambean" Reece
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  17. #42
    Registered User Lord_Dugat's Avatar
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    Re: The maps of 5.0.

    Nice, Desert Circle is the best map.

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