Thread: SecretCityKeen 2 Alpha | The Big Co-op Map Test 2

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  1. #1
    Banned CryoKeen's Avatar
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    SecretCityKeen 2 Alpha | The Big Co-op Map Test 2

    https://www.dropbox.com/s/wfsqd595lb...gcoop.zip?dl=0

    An alpha for secretcitykeen-2 and a special co-op map requiring players to make a human ladder or do an obstacle course w/ music. also a preview of a systemshock2 map im working on special thanks to thebard for the models, wootguy and onekopaka for hosting!









    Last edited by CryoKeen; 31-01-2016 at 07:12 AM.

  2. #2
    Been playing since 2000, Joined the threads late, Still killin and having fun even. Better late than never. Darkassassin198's Avatar
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    Re: SecretCityKeen 2 Alpha | The Big Co-op Map Test 2

    I just wanna say...I love secretcity maps and the keen maps (though I do dislike kh1 to the latest as it's confusing)

    Edit : The robogrunts in the little room where they are in test chambers or something, they are error models, did you not include them or something? also there are errors in the system shock map, I think they are props.
    Last edited by Darkassassin198; 31-01-2016 at 11:40 AM.
    Did you know...if you touch a wall you run faster?

    now try it with crates.


  3. #3
    Princess liz ^.^ m0u$3[uz]'s Avatar
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    Re: SecretCityKeen 2 Alpha | The Big Co-op Map Test 2

    Amazing work keen

  4. #4
    Registered User Boxleitner's Avatar
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    Re: SecretCityKeen 2 Alpha | The Big Co-op Map Test 2

    Great aesthetics with HL textures.

  5. #5
    incognico nico's Avatar
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    Re: SecretCityKeen 2 Alpha | The Big Co-op Map Test 2

    Cool!

    @ The Big Co-op Map Test 2
    I assume once at the top you need to make a ladder again to reach the TP? :/ lel

    Nice Ingress texture there btw, t. L16 player.

  6. #6
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    Re: SecretCityKeen 2 Alpha | The Big Co-op Map Test 2

    I'm glad to see you making another secretcity map! They're my absolute favorites.

    I have a couple questions if you don't mind:

    Will you be designing this new secretcity map with the larger map size constraints of 5.0 in mind?

    Also, might there be some kind of effort to merge the older secretcity maps together?

    Thank you for your work!

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