Thread: Toonrun1 not solid part bug.

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  1. #1
    trigger_BlackShadow BlackShadowX's Avatar
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    Toonrun1 not solid part bug.

    Hello.

    There's a part in Toonrun1 which is not solid.

    Here's some pictures the location of bug:






  2. #2
    warrior spy-warrior's Avatar  
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    Re: Toonrun1 not solid part bug.

    please add the command:
    cl_showstats 2
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  3. #3
    Registered User
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    Re: Toonrun1 not solid part bug.

    Yeah, just tested this, same issue.

  4. #4
    Administrator JPolito's Avatar  
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    Re: Toonrun1 not solid part bug.

    Needs to be recompiled. Clipnode issue. We'll fix it soon.

  5. #5
    Registered User koelzk's Avatar  
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    Re: Toonrun1 not solid part bug.

    Thanks for the bug report. The error was caused by an invalid brush that was not detected both by Hammer and by the map compiler. Remodeled the brush, issue is fixed now.

  6. #6
    Administrator AdamR's Avatar  
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    Re: Toonrun1 not solid part bug.

    This should be fixed in the release just published.
    Adam "Adambean" Reece
    Sven Co-op team

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  7. #7
    trigger_BlackShadow BlackShadowX's Avatar
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    Re: Toonrun1 not solid part bug.

    Quote Originally Posted by AdamR View Post
    This should be fixed in the release just published.
    Just saw on update changelog. Nice job

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