Thread: Sven Co-op Update Released [Build 986278]

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  1. #26
    Level Designer CryoKeen's Avatar
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    Re: Sven Co-op Update Released [Build 986278]

    ok... i thought it used to work but i guess i could be wrong. other maps are crashing due to wrong names for weapon_...

  2. #27
    Mega Kiwi Untamed's Avatar
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    Re: Sven Co-op Update Released [Build 986278]

    "Models removed because of copyright"



    Worst idea, these models are playermade
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  3. #28
    ~ Unholy Madness ~ 19941994ra's Avatar
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    Re: Sven Co-op Update Released [Build 986278]

    Quote Originally Posted by Untamed View Post
    "Models removed because of copyright"



    Worst idea, these models are playermade
    So if i made a movie about Superman, release it and sell it in a DVD won't that be copyright infringement? You know because i made the movie.

    It just the same as here, Sven is no more a "mod" it is a standalone release on a platform that is used for selling stuff. If creators wanted, they could sue for copyright.
    Sven Co-op - Player, enthusiast, alien-reaper, Shotgun-lover
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  4. #29
    Level Designer CryoKeen's Avatar
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    Re: Sven Co-op Update Released [Build 986278]

    sigh

  5. #30
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    Re: Sven Co-op Update Released [Build 986278]

    Well get used to it. Now it's on Steam, so long as updates are enabled, nothing is sacred. There's a very long and unpleasant precedence - just look at the HL2 saga.

  6. #31
    trigger_BlackShadow BlackShadowX's Avatar
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    Re: Sven Co-op Update Released [Build 986278]

    Welp, Boderman is gone, Player models are gone.

    I just sit here and waiting an update for OpenGL & FPS issues :|

  7. #32
    Snark King MasterPixarGuy's Avatar
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    Re: Sven Co-op Update Released [Build 986278]

    Quote Originally Posted by Untamed View Post
    "Models removed because of copyright"

    Worst idea, these models are playermade
    I'm sure someone will end up releasing them to the workshop once it's up and running, if the devs like it or not.

    Otherwise great update, keep up the good work.
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  8. #33
    Administrator AdamR's Avatar  
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    Re: Sven Co-op Update Released [Build 986278]

    Quote Originally Posted by MasterPixarGuy View Post
    I'm sure someone will end up releasing them to the workshop once it's up and running, if the devs like it or not.
    That will likely happen at some point. The people uploading content to the workshop will be responsible for ensuring they have permission to distribute that content though. If a complaint arrives from a copyright holder we will remove such content.

    We're not saying "please upload copyrighted material to the workshop instead" but also realise we have literally no way of the community sharing such content amongst themselves.
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  9. #34
    I'm allergic to titles CryoDragon's Avatar  
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    Re: Sven Co-op Update Released [Build 986278]

    I fixed Sieni, the model no longer has any missing faces and the arms don't clip outside of the body anymore.

    Pictured are the fixed arms.
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    Get it here.

  10. #35
    REE3 The303's Avatar  
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    Re: Sven Co-op Update Released [Build 986278]

    Quote Originally Posted by CryoKeen View Post
    func_vehicles no longer working.. ie they are not spawning. please fix, otherwise, ty for update.
    yep can confirm, tried your maps I played earlier and they were not appearing.

  11. #36
    Registered User Scarlett's Avatar
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    Re: Sven Co-op Update Released [Build 986278]

    Quote Originally Posted by CryoDragon View Post
    I fixed Sieni, the model no longer has any missing faces and the arms don't clip outside of the body anymore.

    Pictured are the fixed arms.
    Get it here.
    Could the model be added back in officially then since you've fixed the model for them?

  12. #37
    Administrator Sniper's Avatar  
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    Re: Sven Co-op Update Released [Build 986278]

    Quote Originally Posted by Untamed View Post
    "Models removed because of copyright"
    We're just playing it safe. We planned on removing the models before the Steam release but we didn't get around to it.

    Disney (as well as the other companies involved) is well known for sending out cease and desist letters.
    Valve has a DMCA process and we don't want to get involved with that.

    Would you rather have Sven Co-op removed from Steam?


    Quote Originally Posted by Untamed View Post
    Worst idea, these models are playermade
    Derivative works carry no protection from copyright laws.
    Companies have an obligation to protect their intellectual property or risk losing the right to do so.
    - David "Sniper" McDermott
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  13. #38
    Level Designer CryoKeen's Avatar
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    Re: Sven Co-op Update Released [Build 986278]

    Unfortunately, as a matter of practical law and being paranoid, or protective either one works(your not paranoid if they ARE out to get you) if you are a big company protecting your intellectual property is a duty(lol duty) because if you don't send threatening Cease and Desist orders to people who are using your product for profit then eventually the name/idea of your product can become public domain.

    Examples of these would be Kleenex being a tissue and Saran Wrap for klingy wrap. There are others.

    Now this does bring up an interesting question. Why is the team taking out things when our product doesn't sell anything? The only thing is donation money... Now this of course does not stop people from putting the models in map packs or pushing it on their servers to clients. That is the legal grey area that the community takes over when the team shifts copyrighted content out of the official build. Garrys Mod is also full of copyrighted content but seems to get a much wider birth on the workshop from what I've seen.

    Anyway, it is a necessary evil under current corrupt copyright law.

  14. #39
    Registered banana Gaucho's Avatar
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    Re: Sven Co-op Update Released [Build 986278]

    Quote Originally Posted by CryoKeen View Post
    Now this of course does not stop people from putting the models in map packs or pushing it on their servers to clients. That is the legal grey area that the community takes over when the team shifts copyrighted content out of the official build. Garrys Mod is also full of copyrighted content but seems to get a much wider birth on the workshop from what I've seen.
    I`d like to add that in the horrible "modgate" showed us that a mod ("paid mod") can be acused of copyright infrigement(its a well known, heck, first mod in the history to get down for Copyright infrigement), i wish i knew more about these laws since all that stuff happened and, maybe, it´ll happen to anyone not profiting from it.
    Dayum i`m quite paranoid right now.
    Hey there.

  15. #40
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    Re: Sven Co-op Update Released [Build 986278]

    Any reason why calling pfnPrecacheModel from an Amxmodx plugin would no longer work?
    I understand some changes was made to precaching. However, from what i gather from the changelog model precaching was not touched directly?

  16. #41
    Administrator AdamR's Avatar  
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    Re: Sven Co-op Update Released [Build 986278]

    I don't recall us changing pfnPrecacheModel. The only reason I can think of is AMXX (or Metamod) has some cool mechanism to stop accidentally pre-caching more than 512 models and causing a crash. Some official maps go beyond the GoldSrc 512 model limit.

    I'd ask the Metamod team to look into that issue rather than AMXX.
    Adam "Adambean" Reece
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  17. #42
    Advanced Leveldesigner SourceSkyBoxer's Avatar
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    Re: Sven Co-op Update Released [Build 986278]

    Quote Originally Posted by AdamR View Post
    Some official maps go beyond the GoldSrc 512 model limit.
    Why do you not change Sven Coop Engine upto more than 2048 for models. Server's features you can find in dll or client from HL-SDK. from 512 to your custom limit.

    // Edit I though you say limit of offical maps.. I think you need to replace with ripent or advanced patcher from Sven Coop Forum. Or Use WinBspC bsp Decompiler and open JackHammer than you need to recreate maps to your Sven Coop Enginn with limitation? Is it possible?
    Last edited by SourceSkyBoxer; 22-02-2016 at 04:42 PM. Reason: // Edit offical maps ...
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  18. #43
    Banned Solokiller's Avatar
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    Re: Sven Co-op Update Released [Build 986278]

    We did increase the limit. Adam was referring to GoldSource's limit, not ours.

  19. #44
    Mapper, Novice Modder Merz's Avatar
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    Re: Sven Co-op Update Released [Build 986278]

    Will the removed player models be in the optional player pack?

    Mandalorian and UCSM were my favs

  20. #45
    BEP INITIALIZING A Robot Grunt's Avatar
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    Re: Sven Co-op Update Released [Build 986278]

    Bit of a late reply, but what did the developer "turn sour" about with the Boderman map? Just curious.

  21. #46
    Mapper Nih's Avatar  
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    Re: Sven Co-op Update Released [Build 986278]

    I'd prefer not to get into that as the person is banned from the forum and would not have a chance to reply, which, in a way, would not seem fair. The person had no issues with the map itself though, just us including it in the game.

  22. #47
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    Question Re: Sven Co-op Update Released [Build 986278]

    Hi,look i been playing a lot of svencoop and now rarely when i use the flashlight it lags or freeze all my stuff,later someone told me to put software not OpenGl i put software and the game crashes, when i click the game tolds me that it will be using the software , BUT later the resolution of the game goes off like 640x400 and the menu i couldnt see it so i wanted to put settings or options and i counldt see the video options so i cant put OpenGl again or at least change the resolution.I hope someone can help me out plz?
    P.S: it doesnt work Alt+Enter so i cant put it on windows


  23. #48
    Registered User AYY LMAO's Avatar
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    Re: Sven Co-op Update Released [Build 986278]

    Delete the config/userconfig file from svencoop folder, verify integrity and see if it's fixed.

  24. #49
    Banned Solokiller's Avatar
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    Re: Sven Co-op Update Released [Build 986278]

    Check this FAQ for more information: http://steamcommunity.com/app/225840...1477877728473/

  25. #50
    Still learning wolf-3d's Avatar  
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    Re: Sven Co-op Update Released [Build 986278]

    Quote Originally Posted by Solokiller View Post
    Check this FAQ for more information: http://steamcommunity.com/app/225840...1477877728473/
    @AYY LMAO , ^ Yes as above scroll down until you find :
    "Q: I accidentally picked software rendering mode and/or the game runs but doesn't fit the resolution of my monitor"
    then read the suggested fix which is a set of "launch parameters".

    PS: If you are still having problems, After using the "Launch Parameters", post and say so we will try and Help.

    Welcome to the Forums and Happy SC Gaming.
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