Thread: Monster abilities/AI combination?

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  1. #1
    рокегмап ._. KaLo's Avatar
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    Monster abilities/AI combination?

    Is angelscript able to combine some monster's ability to one and make a brand new monster??

    Because I image this....




    Why??

    Because I have noticed some its abilities were similar to HL1's monsters' abilities.

    1. Melee attack:
    Antlion has a sharp feet as a sickle , and Pitdrone has it too ,so antlion's close melee attack and on the ground moving animation will use the Pit Drone's melee and walking AI.



    2. Dash jump attack:
    Antlion can use a flying dive attack , this abilities look like a headcrab use a longer range jump attack, so this ability will use headcrab's jump attack AI.



    3. Flying movement:
    Antlion can fly but it look like a curve line , no HL1 monster use this ability.....no no no thats why I think Shock Trooper could be one of it.

    Because Shock Trooper has one ability : throw spore grenade , the spore grenade throw in curve line , and its accuracy is very high and detect player's any position , even it hit you when you are hiding a wall.

    If antlion use shocktrooper's abilites but throw itself to sky as antlion want to be the spore grenade , and landing perfectly at player's position , as shock trooper throw spore grenade to your face , even you don't know where he was.



    END of concept.

    I have more imagination of antlion worker & antlion guard's abilities , but I will explain later.

  2. #2
    Registered banana Gaucho's Avatar
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    Re: Monster abilities/AI combination?

    this is something new, we can get the headcrab`s leap attack but I have no clue where we can scavenge the pitdrone and the shocktroop source code.
    Hey there.

  3. #3
    Just another co-op player Maestro Fénix's Avatar
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    Re: Monster abilities/AI combination?

    You don't really need the code for the Pit Drone and the Shock Trooper. The slash attack is just a normal melee attack, and the Hgrunts have the precise grenade throwing.

    I believe there's a chance, so good luck. You might get it right.


    Here we go again

  4. #4
    рокегмап ._. KaLo's Avatar
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    Re: Monster abilities/AI combination?

    Quote Originally Posted by Maestro Fénix View Post
    I believe there's a chance, so good luck. You might get it right.
    I hope so , but I just getting start to learn the angelscript this week, and I still not understand logical-calculated input/output/constants.
    So I can only do now is to release some concepts.

    However , I only know the function/keyvalue in the AS files already existed , some other function/keyvalue still "unknown" (as Gaucho said)

    In fact , I can't ripent the map at the early time because I didn't understand entity scripting , after I learned entity scripting from this 2 sites, I become very skilled:
    http://twhl.info/wiki.php?sub=1
    https://sites.google.com/site/svenmanor/entguide

    If theres an angelscript full function handbook/website shows all the monster/entity/weapon/player function/keyvalue of angelscript , it may help me alot.

  5. #5
    Just another co-op player Maestro Fénix's Avatar
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    Re: Monster abilities/AI combination?

    You have this index that shows all the functions/keyvalues right now available for SC http://forums.svencoop.com/showthrea...-Documentation

    It would be easier if I could code it on an IDE, as you have to check every five minutes if the line that you are writting could actually work.


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  6. #6
    begadang jangan begadang =_= anggara_nothing's Avatar
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    Re: Monster abilities/AI combination?

    Try to use monster_diablo

  7. #7
    warrior spy-warrior's Avatar  
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    Re: Monster abilities/AI combination?

    see, file sc_tension.zip SCMapDB
    sc_tension diablo.mdl
    http://scmapdb.com/map:tension
    Patience is a virtue greatly needed by those who attempt great things.
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  8. #8
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    Re: Monster abilities/AI combination?

    Panther Eye/Diablo already included in Sven Co-op, models/sectore/panther.mdl

  9. #9
    Just another co-op player Maestro Fénix's Avatar
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    Re: Monster abilities/AI combination?

    The Panteye has no AI, guys. He also need to make adjustments to the code so it can resemble the Antlion.


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  10. #10
    begadang jangan begadang =_= anggara_nothing's Avatar
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    Re: Monster abilities/AI combination?

    No, it's already included in svencoop 5.0 and fully AI
    Monster's entity name is called monster_diablo

  11. #11
    рокегмап ._. KaLo's Avatar
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    Re: Monster abilities/AI combination?

    Quote Originally Posted by spy-warrior View Post
    see, file sc_tension.zip SCMapDB
    sc_tension diablo.mdl
    http://scmapdb.com/map:tension



    Quote Originally Posted by anggara_nothing View Post
    No, it's already included in svencoop 5.0 and fully AI
    Monster's entity name is called monster_diablo
    Cannot create this unit by Zode's AS ent_create , its a null entity.


    BM_STS's diablo just a zombie got a displayname "monster_diablo"


    Sectore's Panther , an alien_slave reskin.


    That's what you suggest me to use monster_diablo , it was a monster_headcrab reskin


    No monster_panther and monster_diablo in this site:
    https://sites.google.com/site/svenmanor/entguide/

    It's just a "headcrab/alien_slave/zombie" reskin , not a unique entity. It's just a delusion.



    Also I don't think Diablo(Panther) can do a curve high flying like shocktrooper throw the spore grenade to 8m tall position.
    A monster jump 8m tall isn't exist yet.
    Last edited by KaLo; 15-04-2016 at 01:52 AM.

  12. #12
    Administrator Sniper's Avatar  
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    Re: Monster abilities/AI combination?

    We haven't added monster_panthereye yet.

    We might add it later, after we overhaul the NPC path finding.

  13. #13
    рокегмап ._. KaLo's Avatar
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    Re: Monster abilities/AI combination?

    Quote Originally Posted by Sniper View Post
    We haven't added monster_panthereye yet.

    We might add it later, after we overhaul the NPC path finding.
    I feel the panther can do a dash attack like Left4Dead 2's Charger.
    There's no monster can do dash attack yet.



    If it come true , the ability can use to making antlion guard.
    Last edited by KaLo; 15-04-2016 at 02:09 AM.

  14. #14
    Just another co-op player Maestro Fénix's Avatar
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    Re: Monster abilities/AI combination?

    I'm wondering why people mentioned the Panthereye if isn't in game, it doesn't even work the same way.

    Quote Originally Posted by KaLo View Post
    I feel the panther can do a dash attack like Left4Dead 2's Charger.
    There's no monster can do dash attack yet.

    If it come true , the ability can use to making antlion guard.
    The Gonome/Bullsquid would be a good base for it, as they have a "rush attack" that could be modified.


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  15. #15
    The hissiest snake/rrerrest nightfury Czer's Avatar
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    Re: Monster abilities/AI combination?

    Sorry to bump this, but would it be possible to rework the 'monster_diablo' from bm_sts and rework it into a new, spawnable entity at some point? I love the whole beta npc stuff like the Panthereye and Stukabat, and I was wondering if it'd be possible to make the former as real and accessible as the latter.

  16. #16
    Just another co-op player Maestro Fénix's Avatar
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    Re: Monster abilities/AI combination?

    I heard that is actually a model replacement for the monster_zombie, but yeah, it would be possible to do it their own npc with their own features.

    I hope someday someone does Mr.Friendly and Bloater. People did them in Gmod and Shaft...


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  17. #17
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    Re: Monster abilities/AI combination?

    Quote Originally Posted by KaLo View Post





    Cannot create this unit by Zode's AS ent_create , its a null entity.


    BM_STS's diablo just a zombie got a displayname "monster_diablo"


    Sectore's Panther , an alien_slave reskin.


    That's what you suggest me to use monster_diablo , it was a monster_headcrab reskin


    No monster_panther and monster_diablo in this site:
    https://sites.google.com/site/svenmanor/entguide/

    It's just a "headcrab/alien_slave/zombie" reskin , not a unique entity. It's just a delusion.



    Also I don't think Diablo(Panther) can do a curve high flying like shocktrooper throw the spore grenade to 8m tall position.
    A monster jump 8m tall isn't exist yet.
    Kalo, what is a soft?

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