Thread: ragemap2016 part 1

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  1. #1
    QPU-aligned Silencer's Avatar  
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    ragemap2016 part 1

    It's done! For this first part (part 2 is here) nine mappers threw something together to make this year's ragemap! I am happy we were able to bring you this despite all the problems that occurred during development.

    Here is a video from an earlier build made by Maestro Fenix:



    Credits (in order of appearance):
    Keen - spawn and raceway
    engiSonic - bullsquid room
    Walter - fishing section
    Nero - Zelda section
    Silencer - house area
    JPolito - alarm challenge
    The303 - depot
    Tuesday's Avenger - infested path
    Maestro Fénix - portal device section and garage

    SCMapDB entry

    Changelog:
    2017-04-20: v2: Fixed broken scripts and set mp_weaponstay to 1 as originally intended.

    EDIT: After having been informed about cryptic racist messages being put into parts of the maps by at least someone, I have decided to stop hosting them. I am very sorry about this. I ask kindly that you do not attempt to seek out whoever is responsible, for whatever purposes.
    Last edited by Silencer; 18-01-2018 at 06:18 PM.

  2. #2
    warrior spy-warrior's Avatar  
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    Last edited by spy-warrior; 18-07-2016 at 12:26 PM. Reason: remove link
    Patience is a virtue greatly needed by those who attempt great things.
    La patience est une vertu fort nécessaire à ceux qui tentent de réaliser de grandes choses.

    Server SvenCoop
    I love the mods svencoop
    World time zone & Look clocks

  3. #3
    QPU-aligned Silencer's Avatar  
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    Re: ragemap2016 part 1


  4. #4
    Administrator AdamR's Avatar  
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    Re: ragemap2016 part 1

    Would you mind putting a map area/section name against each author?
    Adam "Adambean" Reece
    Sven Co-op team

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  5. #5
    QPU-aligned Silencer's Avatar  
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    Re: ragemap2016 part 1

    Added to first post.

  6. #6
    Administrator AdamR's Avatar  
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    Re: ragemap2016 part 1

    Thanks Trust Josh to be a dick with the alarm section.
    Adam "Adambean" Reece
    Sven Co-op team

    Also on: Steam | Facebook | Twitter | YouTube | Twitch
    Released AMXX plug-ins: Bind number slots | NextMap with Sven Co-op fix | Sven Co-op administrator icons

  7. #7
    Just another co-op player Maestro Fénix's Avatar
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    Re: ragemap2016 part 1

    Oh it has been released, cool. Two things:

    1: My section are both the teleport and hangar zones. Tuesday's Avenger only did the infested path between The303 and my zone.

    2: There are typos both here and at the Map DB.


    Here we go again

  8. #8
    QPU-aligned Silencer's Avatar  
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    Re: ragemap2016 part 1

    Quote Originally Posted by Maestro Fénix View Post
    1: My section are both the teleport and hangar zones. Tuesday's Avenger only did the infested path between The303 and my zone.
    Oic. Fixed.


    Quote Originally Posted by Maestro Fénix View Post
    2: There are typos both here and at the Map DB.
    I'm not seeing them. Can you point them out? EDIT: I found "bullquid" -> "bullsquid" but that's all.

  9. #9
    Registered User Joce's Avatar
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    Re: ragemap2016 part 1

    Just played this on the last update (5.11). There are no vehicles and special weapons anymore. Need to be fixed :/

  10. #10
    QPU-aligned Silencer's Avatar  
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    Re: ragemap2016 part 1

    Just writing to let anyone interested know that a fix for the scripts which broke with the latest patch has been made and will be tested probably tomorrow so hopefully we can get the maps patched then. Thanks to Joce for helping with this.

  11. #11
    QPU-aligned Silencer's Avatar  
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    Re: ragemap2016 part 1

    The patched version is up. Server hosts please update both maps on your servers. Clients do not need to apply the patch.

  12. #12
    Server Owner Enrory's Avatar
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    Re: ragemap2016 part 1

    Hello cant finish part1.
    Boss cant kill no bazooka spawn after timer

  13. #13
    Just another co-op player Maestro Fénix's Avatar
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    Re: ragemap2016 part 1

    Chances the AS script have been broke in one of the updates. If someone could check it up and see what if is due a new syntax change and/or just fix it, it would be helpful.


    Here we go again

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