Thread: Half of custom models animations are sideways

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  1. #1
    That unnamed asshole that everyone hates Morolian's Avatar
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    Half of custom models animations are sideways

    EDIT: This problem seems to have resolved itself ,
    I just re-exported the animations and it magically fixed itself.

    This is look_idle
    Click image for larger version. 

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    and this is deep_idle
    Click image for larger version. 

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    For some reason when i export the adjusted animations
    about half of them turn sideways like look_idle,
    But some animations (even extremely similar animations) won't turn sideways (like deep_idle).
    Last edited by Morolian; 21-07-2018 at 03:24 PM.

  2. #2
    REE3 The303's Avatar  
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    Re: Half of custom models animations are sideways

    What 3D program and exporter are you using?

  3. #3
    That unnamed asshole that everyone hates Morolian's Avatar
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    Re: Half of custom models animations are sideways

    Blender and it's Source plugin,
    don't worry, I exported it as a GoldSrc model.

    It did say something about 17 vertices having more than 8 links but that doesn't have anything to do with the animations does it?

  4. #4
    REE3 The303's Avatar  
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    Re: Half of custom models animations are sideways

    Did by any chance when you exported the animation the option "implicit motionless bone" was checked? That seems to cause a lot of issues out of blender ive found. If not, it could be a matter of commiting position/rotations with CMD-A which I found will work sometimes. I made a security camera from blender that had wrongpositions on compile but worked after I did CMD-A. If that fails and nothing else works Id like to look at a blend file for the specific animation that screws up.

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