Thread: Players keep dropping and reconnecting on certain maps on my listenserver

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  1. #1
    Registered User
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    Dec 2005
    Posts
    17

    Players keep dropping and reconnecting on certain maps on my listenserver

    Hi

    I have searched through forum and google, though I haven't seen anything that matches my problem.

    On my windows listenserver, on certain maps, players keep reconnecting to the server as they are dropped.

    I see this message prior to that in the console:

    Netchan_Clear() : reliable length not 0, reliable_sequence: 1024, incoming_reliable_acknowledged: 1

    Full log:

    STEAM_0:1:741%%%%:reconnect
    Client scorpion connected
    Adr: STEAM_0:1:741%%%%
    Compressing split packet (241 -> 163 bytes) [0]
    Compressing split packet (8873 -> 4885 bytes) [0]
    "scorpion<43><STEAM_0:1:741%%%%><>" STEAM USERID validated
    Compressing split packet (13092 -> 6322 bytes) [0]
    scorpion dropped
    Netchan_Clear() : reliable length not 0, reliable_sequence: 1024, incoming_reliable_acknowledged: 1
    scorpion dropped

    I have tried turning off all plugins and all mods, this error still happens on some maps... examples:

    sc_psyko
    escape_series_2b

    Any ideas what the reason could be?

    My OS is windows 10

    listenserver.cfg:

    deathmatch "1"
    sv_allowdownload "1"
    sv_allowupload "1"
    sv_send_resources "1"
    sv_aim "0"
    mp_telefrag "1"
    pausable "0"
    mp_weaponstay "1"
    sv_voicecodec "voice_speex"
    sv_voicequality "5"
    mp_survival_mode "0"
    mp_survival_voteallow "0"
    mp_survival_retries "3"
    mp_survival_minplayers "3"
    sv_minrate 0
    sv_maxrate 100000
    sv_minupdaterate 4
    sv_maxupdaterate 100
    server.cfg:

    log "on"

    sys_ticrate 100
    deathmatch 1
    decalfrequency 30
    hpk_maxsize 2
    pausable 0

    sv_aim 0
    sv_allowdownload 1
    sv_allowupload 1
    sv_region 255
    sv_send_resources 1
    sv_voicecodec "voice_speex"
    sv_voiceenable 1
    sv_voicequality 5

    mp_telefrag 1
    mp_timelimit 99
    mp_weaponstay 1

    exec banned.cfg
    exec listip.cfg
    liblist.gam:
    game "Sven Co-op"
    url_info "http://www.svencoop.com/"
    url_dl "http://www.svencoop.com/"
    manual "http://www.svencoop.com/manual/"
    developer "http://www.svencoop.com/"
    developer_url "http://www.svencoop.com/"
    icon "svencoop"
    version "5.20"
    secure "1"
    type "multiplayer_only"
    mpentity "info_player_deathmatch"
    edicts "8192"
    crcclientdll "1"
    largemap_aware "1"
    vertical_fov "1"
    scale_credits_font "1"
    ignore_event_files "1"
    event_system "1"

    gamedll "dlls/server.dll"
    gamedll_linux "dlls/server.so"
    default_plugins -> all disabled

  2. #2
    2GB Linux core dump file  
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    Re: Players keep dropping and reconnecting on certain maps on my listenserver

    Quote Originally Posted by Streidominading View Post
    On my windows listenserver, on certain maps, players keep reconnecting to the server as they are dropped.
    Your settings seems to be fine for me. They keep joining and reconnecting indefinitely?

    Try running cl_flushsoundcache_force and rebuildsoundcachefile in the game console, then restart or change to a different map and try again with maps you're having this issue.

  3. #3
    warrior spy-warrior's Avatar  
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    Location
    Europe, France, Paris
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    Re: Players keep dropping and reconnecting on certain maps on my listenserver

    The command cl_ in server ?

    You tested command for server & client

    cmdlist log
    crate file: cmdlist.txt

    cvarlist log
    crate file: cvarlist00.txt
    Patience is a virtue greatly needed by those who attempt great things.
    La patience est une vertu fort nécessaire à ceux qui tentent de réaliser de grandes choses.

    Server SvenCoop
    I love the mods svencoop
    World time zone & Look clocks

  4. #4
    2GB Linux core dump file  
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    Re: Players keep dropping and reconnecting on certain maps on my listenserver

    Quote Originally Posted by spy-warrior View Post

    The command cl_ in server ?
    OP said it is a listen server, acting both as client and server at same time (technically?). That's why I told to try both

  5. #5
    warrior spy-warrior's Avatar  
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    Re: Players keep dropping and reconnecting on certain maps on my listenserver

    Quote Originally Posted by R4to0 View Post
    OP said it is a listen server, acting both as client and server at same time (technically?). That's why I told to try both
    ok, sorry
    Patience is a virtue greatly needed by those who attempt great things.
    La patience est une vertu fort nécessaire à ceux qui tentent de réaliser de grandes choses.

    Server SvenCoop
    I love the mods svencoop
    World time zone & Look clocks

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