Thread: How About porting Half-Life: Caged to Sven-Coop

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  1. #1
    IoT Hard & Software dev.
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    Lightbulb How About porting Half-Life: Caged to Sven-Coop

    Hello,

    This Half-Life singleplayer mod, would work perfectly as a multiplayer game in Sven-Coop.

    Since the mod even offers the design files as free DLC, it should be easier to implement than other mods.

    Link to Steam Site: https://store.steampowered.com/app/6...snr=1_7_15__13

    greetings,

    dany666

  2. #2
    Administrator AdamR's Avatar  
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    Re: How About porting Half-Life: Caged to Sven-Coop

    What's stopping you?
    Adam "Adambean" Reece
    Sven Co-op team

    Also on: Steam | Facebook | Twitter | YouTube | Twitch
    Released AMXX plug-ins: Bind number slots | NextMap with Sven Co-op fix | Sven Co-op administrator icons

  3. #3
    IoT Hard & Software dev.
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    Re: How About porting Half-Life: Caged to Sven-Coop

    Quote Originally Posted by AdamR View Post
    What's stopping you?
    Never done more than installing gameservers with Steamcmd and set up AMX MOD X/Sourcemod.

    Maybe ill find some time to Play around with some moding tools but I think this is a too ambitious project for someone who has never used the hammer editor before.


  4. #4
    Administrator AdamR's Avatar  
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    Re: How About porting Half-Life: Caged to Sven-Coop

    Unless they give you full map sources you'd be using Ripent rather than Hammer.
    Adam "Adambean" Reece
    Sven Co-op team

    Also on: Steam | Facebook | Twitter | YouTube | Twitch
    Released AMXX plug-ins: Bind number slots | NextMap with Sven Co-op fix | Sven Co-op administrator icons

  5. #5
    deep-space demon Outerbeast's Avatar
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    Re: How About porting Half-Life: Caged to Sven-Coop

    I'd check this map out http://scmapdb.com/map:caget

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