Thread: [Plugin] AntiBlock

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  1. #1
    func_vehicle enthusiaist w00tguy123's Avatar
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    [Plugin] AntiBlock

    A simple solution to the player blocking problem. +USE players to swap places with them.

    CVars:
    as_command antiblock.disabled disables the plugin
    as_command antiblock.cooldown controls how long swappers have to wait to swap again (or to be swapped with). The default is 0.6 seconds.
    as_command antiblock.stomp controls player stomping logic (what happens when falling on top of a player):
    • 0 = disabled
    • 1 = split damage evenly across all players involved (default)
    • 2 = split damage across only the players that got stomped on
    • 3 = apply full damage to all players involved


    Download:
    https://github.com/wootguy/AntiBlock/releases
    Last edited by w00tguy123; 30-01-2020 at 04:25 AM.

  2. #2
    Still learning wolf-3d's Avatar  
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    Re: [Plugin] AntiBlock

    Nice work/thinking there, lets hope it is widely distributed and used.
    Regards
    Wolf-3D

  3. #3
    Server Manager
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    Re: [Plugin] AntiBlock

    Useful plugin. But IMO a player semiclip plugin would be a fine replacement to this. (I know, there is one already), but something like in CS 1.6 where it sets the opacity instead of making the player disappear.

  4. #4
    Registered User GarompaEstomper's Avatar
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    Feb 2014
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    140

    Re: [Plugin] AntiBlock

    Yes, the problem with that is that they disappear from too far away. If you are in a tight space you can't se anyone which is not nice and nobody knows where teammates are. An opacity plus a shorter distance needed would make it perfect.

  5. #5
    func_vehicle enthusiaist w00tguy123's Avatar
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    Re: [Plugin] AntiBlock

    Added stomping logic for situations where a player is at the bottom of a deep pit trying to gib people falling down.

    I think splitting damage evenly between both players is probably best. A blocker can't block forever, and you're punished less if you try to cushion a fall for someone.
    Love,
    w00tguy

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