Thread: tweaked matrix lobby, yes again

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  1. #1
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    tweaked matrix lobby, yes again

    the only new thing is just reduced r_speeds....and few bug fixes......
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  2. #2
    Long Live Psygnosis BMT's Avatar
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    dude! i think the high one is amazing! its the only respawning monsters map that is highly enjoyable to play merely because it looks great!

    Unfortunately tho I think you'll have to do something more in terms of gameplay, like add a story, even tho there is a slight story... like you have to go up the lift or something.

    But it's damn good man, keep it up.
    Maps Released: BMTCoop, Incoming (with SC2.0F), Incoming '08 (with SC4.0B), Never, Never '09, HLDMCC:Crossfire
    Maps in Development: Incoming 2.
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  3. #3
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    Question What next?!?!?!?!

    These maps are awesome , but I do have one question. On Matrix_tower, I killed all the enemy soldiers and the Agent, but when the apache flies into the building, I don't know what to do next. So what do you do? That's the only problem I had.

  4. #4
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    ooppsss forgot to fix the door crashing thing.....i'll update it later...

  5. #5
    SC 2 3D modeler BlackPanther's Avatar
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    I'm making a matrix level as well.
    Care to post some screenies?
    PlanetFortress.com Level of the week Writer
    And maker of the XMAS modification for Half-Life

  6. #6
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    <Projects>
    Matrix Lobby--100%
    Matrix Tower--99.99%
    Matrix Escape-1%
    Escape---------67%

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