Thread: Toon Run

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  1. #51
    Banned Endolaylith's Avatar
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    Nice!

    I finally got to play this map and let me say.
    It's a work of art. i really like this map for it's great artistic architecture and not so much for it's gameplay. The map would hold the same regaurd if there were no monsters at all. The problem was, the gamplay was a bit boring. The triggers and mapper skills are very good but you put too much detail in and not enough gameplay. Your a great mapper buddy but next time beter r_speeds and gameplay.
    also watch those intersecting faces.

  2. #52
    Registered User WildTurkey's Avatar
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    toonrun

    this is what i get when i try to d/l toonrun

    Private Homepage


    --------------------------------------------------------------------------------
    Das Dokument konnte nicht gefunden werden.
    Bitte überprüfen Sie Ihren URL
    --------------------------------------------------------------------------------
    Hinweis :
    Bei Dateinamen wird auf Groß- und Kleinschreibung unterschieden

    --------------------------------------------------------------------------------
    We are sorry, but the private homepage server could not find the file you asked for.
    Please check the URL to ensure that the path is correct.

    --------------------------------------------------------------------------------
    404

    --------------------------------------------------------------------------------
    Weiter mit ,anybody got any idea whr i can get the sky from

  3. #53
    Registered User koelzk's Avatar  
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    Okay now you have all the files you need in the toonrun.zip.
    My handy map installer will do map installation for you

  4. #54
    Registered User WildTurkey's Avatar
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    i cant run the map,as it say i not got the "scientist.mdl",even when it listed in the models folder

  5. #55
    Registered User koelzk's Avatar  
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    Scientist.mdl is a standard Singleplayer HL model, which is in the PAK file pak0.pak in your Half-Life\valve dir.
    (Has nothing to do with the multiplayer scientist model)

    Its a complete mystery to me, how such a file can get lost. But without it you cant play ANY map with a scientist.

    If you can play other maps WITH scientits, then maybe you did not install Toon Run Correctly, remember you have to choose your Half-Life directory (not your Sven Coop dir)

  6. #56
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    love it

    I love your map 1 of my favorite maps for sven but i have the block problem by the mario bro's song whenever i break the block it freezes like a second after i tried it on my other computer and made it dedicated and it got past it once and i was able to beat the map fun map tho but i played it again with anotha friend and it froze on the block again =/

  7. #57
    Black Knight =Sgt.***='s Avatar
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    I just love this map, great work !! more refreshing maps like this 1 plz. The Mario theater is awesome and that piano.
    Great job !!



    =Sgt.***= SCmaps

    =Sgt.****= SCmaps2

  8. #58
    Im still alive! blonde fox's Avatar
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    cool

    This map rocks! Loved the mario + catapult part.
    HDR, computer games version of salt.

  9. #59
    Registered User Corona's Avatar
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    verry nice map, but some area's are kinda.... weird
    You should also fix the r_speeds in some places.
    Greets Corona
    Maps: http://vin500.cjb.net
    Click here to read my C&C on some Svencoop maps
    PM me if you want me to comment your map.

  10. #60
    Im still alive! blonde fox's Avatar
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    Originally posted by Corona
    verry nice map, but some area's are kinda.... weird
    You should also fix the r_speeds in some places.
    a.k.a the start? (with all those grunts waiting down there the speeds do drop alot.... until there dead )
    HDR, computer games version of salt.

  11. #61
    Registered User koelzk's Avatar  
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    2nd release and final version is coming up...

    Some screenies:
    screeny 1
    screeny 2
    screeny 3
    screeny 4
    screeny 5

    New locations, model replacement, a new skin, a real monster boss, lots of bugfixing, less laggy and some more
    stuff I forgot

  12. #62
    im a cop you idiot The-Real-Game's Avatar
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    Whoa...
    The new areas look amazing dude (=
    Stunning architecture and design, there's gonna be alot of Envious mappers around (including me)
    One of the best new maps looks like its gonna get alot better

    The OP is a nub

  13. #63
    Long Live Psygnosis BMT's Avatar
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    You sure you can fit all that new stuff and manage to get the r_speeds lower?
    Maps Released: BMTCoop, Incoming (with SC2.0F), Incoming '08 (with SC4.0B), Never, Never '09, HLDMCC:Crossfire
    Maps in Development: Incoming 2.
    Media Released: SC4 Trailer


    [ HLDMCC:CROSSFIRE RELEASED ]
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    [ Death by Paperclip on YouTube ]

  14. #64
    Registered User koelzk's Avatar  
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    Due to reduced details in the "open-air" areas, split-up into two bsps and decreased monter counts the map should lag much less (at least i hope so)
    It runs fine on my Athlon 1700XP + GeForce4 btw:P

  15. #65
    Long Live Psygnosis BMT's Avatar
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    oh right, two .bsp's, you didnt say that
    Maps Released: BMTCoop, Incoming (with SC2.0F), Incoming '08 (with SC4.0B), Never, Never '09, HLDMCC:Crossfire
    Maps in Development: Incoming 2.
    Media Released: SC4 Trailer


    [ HLDMCC:CROSSFIRE RELEASED ]
    [ Visit the SC Map Database ]
    [ Death by Paperclip on YouTube ]

  16. #66
    Registered User koelzk's Avatar  
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    Toonrun Final version (2nd release) is available

    Okay the final is finished.

    The map has now a new version of my map installer.
    Just extract the zip with all files in one directory and run "Install Toonrun.exe".
    Read the text at the beginning for information about changes, problems and stuff.

    Map now comes with svencoop 3.0

    I will also release the source code, but now I dont have the latest version of it available.

    Have fun!
    Last edited by Turrican; 18-09-2004 at 03:51 AM.

  17. #67
    Japanese Wannabe NYO~~~! ゞ(´゜ω゜)つ~☆ Nero's Avatar
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    Is it open source? =) any version of it at all? gimme :=)
    Nero of TSP and Wotnet
    Ingame names: Nero, Horny-Girl-13
    IRC nick: Nero (probably)

  18. #68
    Sound Dude (GIT)r-man's Avatar
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    Thumbs up

    Running Toonrun-final on my gitty server if anyone's interested...
    Sound Dude

  19. #69
    Slightly Toxic MutantMFM's Avatar
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    I just got it but I have no time to play it when I do I will tell you what I think of it.
    ½

  20. #70
    Sound Dude (GIT)r-man's Avatar
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    arrrgh!!!

    You put a game_end at the end of toonrunf1 instead of a changelevel to toonrunf2...

    need to manualy change it
    Sound Dude

  21. #71
    Long Live Psygnosis BMT's Avatar
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    Originally posted by (GIT)r-man
    arrrgh!!!

    You put a game_end at the end of toonrunf1 instead of a changelevel to toonrunf2...

    need to manualy change it
    hurry up and change it so i can download a working version
    Maps Released: BMTCoop, Incoming (with SC2.0F), Incoming '08 (with SC4.0B), Never, Never '09, HLDMCC:Crossfire
    Maps in Development: Incoming 2.
    Media Released: SC4 Trailer


    [ HLDMCC:CROSSFIRE RELEASED ]
    [ Visit the SC Map Database ]
    [ Death by Paperclip on YouTube ]

  22. #72
    Sound Dude (GIT)r-man's Avatar
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    the replacement grunts crash the server
    Sound Dude

  23. #73
    Japanese Wannabe NYO~~~! ゞ(´゜ω゜)つ~☆ Nero's Avatar
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    Originally posted by (GIT)r-man
    the replacement grunts crash the server
    They do?? Aww, why? they are soo neat
    Nero of TSP and Wotnet
    Ingame names: Nero, Horny-Girl-13
    IRC nick: Nero (probably)

  24. #74
    AAAHHHH! Banana Boy's Avatar
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    Originally posted by (GIT)r-man
    the replacement grunts crash the server
    well... my fault i guess
    koelzk told me its something with the hgrunt01 file or something... ):
    any idea how to fix ?_?
    well im a modeler but i dont know that error

  25. #75
    Registered User NLZombie's Avatar
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    We played all the way thru with no crashes.Only problem we encountered was in the part of the moving platforms similar to Super Mario.They would keep stopping when you jumped on some and then you would be unable to move so we would have to suicide.

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